Android 3.0 (Honeycomb) interactive &ui design specification

Source: Internet
Author: User
Tags versions

Android OS since the listing, because of the lack of unified planning, so that different equipment in 1.5, 1.6, 2.0, 2.1, 2.2, 2.3 several major versions of the wandering, I used the HTC Hero (commonly known as G3) is also a version from 1.5~2.3, 10 more ROM manual brush machine tried to come over, Process and its entanglement.

The problem with multiple-system versions is the lack of interaction, UI consistency, plus hardware manufacturers HTC, Motorola, Samsung, Sharp (Innovation Factory Dim sum os), Millet (MIUI) and other companies are keen to personalize the UI, as well as the private master of DIY ROM and other factors, affecting the Android Rice user experience, It also makes it hard for app developers to keep up with different versions of compatibility by increasing the cost of learning to use at all levels of users.

The transition to open source Google finally understood a truth: there is no rule radius, for the Android 3.0 system of all the tablet computer UI design specifications. Since Microsoft and Apple, Google has finally launched its own UI design code, which is a contribution to users.

The main purpose of this specification is to unify the design idea of Android 3.0, and to instruct and influence the following developers from visual design, UI mode, framework features, front-end development and so on.

This is the Android 3.0 system's initial UI, considering where the hive is better than the ipad design.

Multi-task, flexible switch between the plates, tool add ... Through thumbnails, and become more intuitive.

Action bar, multi-column layout, application navigation, these system features design similarities and differences between Gingerbread (Android 2.3 version) and Honeycomb (Android 3.0)

Detail handling of UI and interaction details: Removing text boxes, text spacing, and frame size (DIP)

The design of Popup

Interactive process design for back and up

Here's a quote: The back button is a stiff entity button in the Android 2.3 version, because of this brain residue design, so many users want to "return" but in the screen operation can not find the way, the most frightening thing is that each "back button" in different hardware device location is not the same! Do you believe that?

And in Android 3.0, back with touch keys and screen integration, cheers!

PPT Download Address:

Http://file.1mobile.cn/KunlunUED-1mobile-android_phones_and_tablet-modify.ppt

Combined translation by Kunlun UED (www.gameued.com) &1mobile (www.1mobile.cn)

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