ArticleDirectory
- Interface tools and Layout
- Code obfuscation
- Real machine debugging
- Software store
- Reference books
Interface tools and layout Interface Design Specifications
Http://developer.android.com/guide/practices/ui_guidelines/index.html
Some man-machine interface guides mentioned are just a few
One interface-based serialization
Introduction http://azero.tsang.blog.163.com/blog/static/47005201072022410157/
Understanding Android mobile phone http://azero.tsang.blog.163.com/blog/static/47005201072372032555/
Interactive Mode http://azero.tsang.blog.163.com/blog/static/470052010730622032/
You can read the Post published by the blogger later.
Interface Design Tools
Eclipse plug-in
DroiddrawHttp://www.cnblogs.com/wanlipeng/archive/2010/08/18/1802715.html
This tool is better than the Eclipse plug-in, but the Eclipse plug-in version is more comprehensive after you are familiar with the interface.
Interface Layout
Android adaptive screen size and layout (landscape screen | landscape screen)
Http://huangwuyi.javaeye.com/blog/842766
Code Obfuscation
Because Java compiledProgramIt is intermediate code, and tools can be easily decompiled. Therefore, obfuscation is required for programs to increase confidentiality. [actually, the core code with confidentiality can be packaged using ndk because it is a machine code, the difficulty of decompilation is greatly increased]
Proguard usage reference http://www.devdiv.com/thread-41467-1-1.html
Six common JavaSource codeProtection tools (obfuscation, encryption, underlying)
Http://www.cmd100.com/bbs/thread-4471-1-1.html
Real machine debugging
Http://www.cnblogs.com/wanlipeng/archive/2010/08/11/1797202.html
USB debugging settings for Android real machine (for new users)
Http://wenku.baidu.com/view/0e6d5eef5ef7ba0d4a733bfb.html
Http://blog.csdn.net/yihui8/archive/2010/05/26/5625350.aspx
Android simulator debugging and real machine debugging
1. simulator debugging and real machine debugging
1. simulator debugging
Run emulator in the source code or SDK and add Parameters
2. Real machine debugging
1) connect G1 hardware and PC with USB cable
2) if it is a Windows system, install the driver.
3) use the source code or the ADB command in the SDK to check whether the hardware connection is successful.
$ ADB devices normal debugging
4) Note:
A) use the root permission to connect to a real machine in Linux.
B) If you have connected to the simulator before, it is best to kill the ADB background process before connection.
$ Killalladb
3. debugging in eclipse
If the simulator is not enabled, connect to the real machine for debugging.
If the real machine is not connected and the simulator is enabled, debug it in the current simulator.
Enable simulator debugging if you have not connected to the real machine or enabled the simulator.
If multiple real machines or simulators are enabled and multiple connected devices are available at the same time, a list is displayed for users to choose from.
4. Use the ADB tool for debugging in the command line
When connecting multiple devices, use the command line parameter to indicate the device name or device type.
$ ADB-s device name shell device name listed by ADB Devices
This article from the csdn blog, reproduced please indicate the source: http://blog.csdn.net/yihui8/archive/2010/05/26/5625350.aspx
Software store
The reference for releasing completed software to the software store is as follows:
Http://hi.baidu.com/lphack/blog/item/1c8f6f2ae87435e9e7cd407b.html
Http://www.5y44.com/read.php? FID = 2 & tid = 761
Reference books
Android in action is a comprehensive book