- undefined symbols for architecture x86_64
Errors are as follows
Because the hint file is not a third-party file, you initially try to handle it in the following way
ios:undefined symbols for Architecture x86_64 Error Resolution
When the search found that the relevant file does not exist, in the Xcode search is found to use the place (Xcode does not prompt to refer to the error information). Since the code was updated on SVN, it was confirmed that the file has been deleted and re-modified where the file was modified.
- (NULL): Symbol (s) not found for architecture x86_64
Error title when you use Cocoapods to add a Pprevealsideviewcontroller framework to experience this problem
Error message unable to find the 64-bit emulator library file for the x86_64 corresponding emulator when the login controller references the Pprevealsideviewcontroller framework
This error is usually missing some supporting files
ARMV7, armv7s 32-bit processor corresponding to the real machine, arm64 64-bit simulator corresponding to the real machine, i386 32-bit simulator corresponding to the simulator; x86_64 64-bit simulator for simulator ios:undefined symbols for Architecture x86_64
Usually third parties if there is a framework to be added in the general, first check whether the framework is added to check that there is an additional. a file
In accordance with the above modification still does not work, and finally in another framework using the instructions found to add additional. a file
Pkluz/
pkrevealcontroller
Finally, add the. A support file in the library to the framework.
Looks like Cocoapods's not everything.
Of course, if a framework has such a. a file but not added when it can be used normally, then it is best not to add because that means that the 64 support library file has joined the support, otherwise it will report the error of repeated reference
Like what
Cocoaasyncsocket supports 64 of ***.A library files with duplicate ***.O files
Architecture x86_64 (Error)