Assassin's Creed 39 son chess play and strategy

Source: Internet
Author: User

Assassin's Creed 39 son Chess is a lot of people will not play chess, and the AI and the real object of the chess game is not the same, AI will only be based on the script to play chess, and real people can change at any time, so the difficulty is larger, but the AI mechanism will be stronger than people some

What are the specific areas and details to pay attention to?

ASC3 First: The merrelles.com AI set to yellow, and then copy the action to ASC3 and then copied back to the merrelles.com board

ASC3: Copy ASC3 action to merrelles.com board, then copy merrelles.com AI action to ASC3

AI and live In fact there is a difference, AI can ensure that each step can follow the script, but the script program can not be modified.

Why players lose, that is because the player does not have a script, and once the player knows how to play, the player's script is alive.

If you are a beginner to suggest a choice after the next, because first you must have experienced people.

3 stages:

1. Chess

The first son is always on the cross entrance, with 4 openings up and down.

There are 3 openings in the T-word entrance.

And only 2 openings in the corner are the weakest.

Ai Action: Always download your opposite cross entrance

The second one takes up another cross entrance.

AI action will think you want to make a triangle and block

If you are behind, the AI action is to try to make the triangle

Please be careful not to block the AI triangle, if the AI triangle after the loss of a child but can limit the other 4 of the space

After

To be made in 4 directions or in the middle, respectively.

Fortress 1~3: Its purpose is to block each other into 3 of the son, and then punish each other to give up or do not tear down the line of defense

Support 3~4: Trying to connect to 3 in the process of moving

1~2: The purpose is to make the other's son forced into a fortress, if he moved you can connect to 3 of children

* Note Fortress root support these 2 roles cannot overlap!!!!!!!!!!!!

Mobile Policy:

1. Don't move the fort unless the other one pulls out.

2. Let the son of the corner move to the middle

3. The support son blocks the child who might interfere with you.

4. Then the support of the son made a line

Eat Chess strategy:

1. Give priority to eating the other person trying to connect.

2. Secondary to eat each other's fortress

3. Third, eat each other to stop the connection you're completing.

4. And finally eat the child outside the corner.

Flying move: There are 3 of them left to run around.

It's dangerous to let each other run when you're less than 8, and then you'll be 3, and if you're playing with a real person, it's a draw, but ASC3 's AI will have a chance to win.

So try to surround 4 of the enemy's remaining children.

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