Basic flash operations 2-create a library panel and Component
In the previous article:FlashBasic operationsWe have explained in detail the process of making a frame-by-frame animation. I am very interested in making advertisements with flash recently. In this article, we will continue to introduce the content of library panel and component creation.
Next we will talk about the database panel. After completing this lesson, you can use images in the materials to achieve the effects of MTV.
Various Flash materials and transparent Background:
Powerful PPT-to-flash tool: iSpring Presenter Green Edition perfect edition Part1
Powerful PPT-to-flash tool: iSpring Presenter Green Edition perfect edition Part2
The green version of GIF animation recording tool. You can download it and use it:
In Dreamweaver, we have seen the database Panel, where we explain that when you have several templates, the same piece of content is exactly the same, we will use the library. Generate a file and drag the library to different templates.
What does the library represent in flash CS5?
I. database location
In the future, complex animations will depend on it.
2. When dragging
Another shortcut to open "library" is F11.
Role of the database:
Iii. Relationship between libraries, objects, and scenarios
The following describes how to create graphical components. Note: animation cannot be directly performed in graphic components.
Why do we need to create graphical components?
Another important point today is motion compensation animation. (It is possible that the animation is completed between two key frames ).
4. Create a component
The shortcut for creating a component is ctrl + F8.
5. Position of the new component in the menu
Create a component when you need an actor.
Vi. component type
7. Start a name
VIII. Cross center
9. Draw an object
10. Setting of attribute values
11. information panel
12. method for adjusting to center
13. How to get back to the stage
How powerful is the next database?
14. Drag the object directly
The Library in Dreamweaver is also so awkward.
15. graphical components cannot be changed
What should I do if I want to modify it?
16. method 1
17. Back to the scenario, all changes
18. The database is still in
19. delete a component
20. Create an object on the scene
21. How do I convert shapes into components?
22. Shortcut Keys for conversion components
What are the attributes of components?
23. Second Method of editing a component
24. The color effect attribute is added to the element.
25. The most common attribute of a component is Alpha.
Next, let's talk about the small problems that students have encountered during their operations.
26. No scenario
Next let's talk about the combination. The eyes of the villain in the previous article are the combination.
If a combination is made, you cannot edit it. When we find that it cannot be edited, check whether it is a combination.
If my background is monochrome, change the color through the attribute panel.
Draw a rectangle only when gradient occurs.
27. Component shape
Ctrl + B. The imported images can be converted into shapes.
Let's take a look at the motion compensation animation.
The animation effect generated when the size, position, color, and opacity of two identical objects change.
Beat heart, production process.
Create a graphical component first.
28. Create new components
29. Draw a heart in the library
30. Drag the actors out
31. about scaling
<Key frames must be added for Motion Compensation animation.>
Condition: A layer must have only one element.
32. Create a compensation Animation
Mobile
33. Move to the specified location
34. Delete the Tween
35. Create a traditional tween
If I want my mind to grow from small to small.
36. Use Alpha Value
Now I want to finish the rotation.
37. Rotate
38. Multiple options
39. effect after insert position
Next let's look at the layers.
The default layer is a layer.
40. Complex animations must have layers
Therefore, we can do this.
41. Double-click to change the name
42. Three commonly used buttons
43. Draw a background layer and lock it
44. Create a Layer
45. If layers are separated, objects can be moved as needed.
The following is an example of combining layers with components.
Simulate the effect of rain.
46. Complete the background layer and lock it
And then become three actors.
47. Draw a cloud in the repository and make a shadow effect.
48. Rain
49. Water ripple
50. Lock Problems
51. Drag into the cloud
52. Drag a Layer
The more frames are separated between two key frames, the slower the animation.
53. Why?
54. Complete the rain
Water ripple increases from small to gradually disappear.
55. It is expected that the water wave will appear at 20th frames.
56. Water ripple grows from small to large
57. Water ripple gradually disappears
To make a complete animation, you must use layers flexibly.
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