[Bibliography 20140824] touch the hearts of the people: design excellent iPhone applications

Source: Internet
Author: User

About the author
Thank you
Translator's preface
Getting started
Design exciting and easy-to-use applications
Wait ...... Take a breath first
No professional knowledge is required to read this book.
Zhongyan
Everything starts from clicking how we use the iPhone app.
Walking: one hand, one eye, always shaking
Get it done as soon as possible
A box full of tools, you are just one of them
Bored and changed.
Double-click, zoom, and rotate. What is this?
Clumsy "finger"
So, should I design it for Dummies?
Can it touch people's hearts? Carefully design your application goals
Unprecedented
What is your story?
Why is your app a mobile app?
Face to face: Josh Williams and "gowalla"
Mobile users' mentality
"I have a microtask to do"
"I want to see the situation nearby"
"I'm bored"
How is it unique?
Wait. Don't go!
No matter how easy it is
Isn't it good to go online?
Small touch screens are designed for sizes and touch
Physical Reality
Rule of thumb
Amazing number 44
Don't be too crowded
Face-to-Face: James Thomson and "pc1c"
Keen Design
Get the above
Design Rhythm Based on 44 pixels
Question scrolling
Edit, edit, and re-edit
Secret panel, hidden door
Face to face: Rusty Mitchell and USA Today"
Learn how to use Apple in an orderly manner
Believe Joe and get eternal life: What will Joe do?
Webpage: Apple's navigation model
Tiled page: Like a stacked card (sometimes one)
Tab bar: what is on the menu?
Tree Structure: thousands of pages at your fingertips
Combination of navigation Models
Modal view and navigation dead end
Messy Network
Draw a story board for your application on paper
It's okay to look ugly.
Face to face: Jürgen schweizer and "things"
Standard controls use built-in interface elements
Power of standard controls
Guide by navigation bar
Toolbar
Put the icon in various "columns ......
Search bar
The table view is an enhanced list.
Set table: Index and group list
Tools for editing table views
Text
Edit text
Revision errata
Is this page still new?
Do not always play the keyboard
Multiple-choice controls: Dialers, lists, and operation forms
Button
Yes or not: Switch
Segment controls like radio buttons
Slide on Orbit
Set those things
What else?
Create your own unique visual style
What is your app personality?
Design well
Grade
Like the truth
Design custom toolbar icons
Use metaphor
My new invention, I call it "Wheel"
Let's get something totally different.
Face to face: Craig Hockenberry, gedeonmaheux, and "twitterriic"
First impression about your application
The icon you applied is your business card.
Create the icon of your application
Naming
While waiting: Start the image
Illusion of running pause
Paving the welcome blanket
The manual is not omnipotent
Homepage
Face to face: joe hewitt and Facebook"
Slide! Pinch! Operate with gestures
Discover what you cannot see
Paving the road along the way out
Shortcuts and alternative solutions
Extended Standard gestures
Only one good
Inconvenient self-defense Design
Physical Mechanism of mobile phones
Understand horizontal screen Rotation
Why do we need to convert the screen?
New Landscape mode
Difficult turning
Don't lose the previous location
Polite conversation warnings, interruptions, and updates
When should I interrupt?
Stay calm and proceed
Push notification
Smelly home screen flag
Yes, I'm running.
Faster time: progress bars and other distracting controls
Eat? Brother next door and other applications
Public Places: Address Book, photos, and calendar events
You are a small part of the combination: give control to other applications
Get started: browsers, maps, and emails
No longer, neighbor
Glossary
Suo Yin

[Bibliography 20140824] touch the hearts of the people: design excellent iPhone applications

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