"Blitz" German Army Raiders

Source: Internet
Author: User

1. The first level of training, after the destruction of the enemy occupied the supply station after the Army training, and then the artillery from the truck down, with infantry or armoured vehicles to the map to eliminate the enemy's long-range artillery, and then called the officers to the enemy supply station below the z+w.

2. The second level is 3 armoured vehicles tanks decided to win the game, first with our airborne sniper to patrol the pier head of the enemy infantry killed, because he will blow up the bridge, and the bridge was blown up in trouble. So we have to do it first. The enemy had 4 105MM cannons to kill one of the bridgehead, Send an armored car to the upper corner of the woods to sneak up on the enemy's 2-door artillery, the wood next to the destruction of the forest as a breach of the attack from the left to destroy all the enemy. Clearance...... I'm pretty good at this. War Cross medal 2nd

3. The third Battle of Poland we have three 105MM guns so much, after easy to lay the first target point, the enemy may have a few armored vehicles to sneak up on us, kill them .... The best small loss armored car tank. And then I didn't attack the second target of the town. Instead, they blasted the two enemy troops in the town with artillery and attacked the third target, because their cannon was so annoying. When attacking a small town, you'd better use a reconnaissance aircraft to locate the tanks in the town and bomb them. Then use fire to bombard the city armored vehicles attack, occupy clearance. I got the Armor medal 4th.

4. The Battle of France, the last perfect victory in the army's artillery overall up to 2 levels. It's not too big for us to get out of here. Direct use of the 3-door artillery bombardment of the enemy forces next to the supply station in front of the hill, and then in the forest in the hills and other enemy raids. It's best to use the enemy Cannon. Use our guns to bomb the enemy air-defense artillery and the surrounding stuff around the statue in your spare time. After being attacked by the enemy, you can attack the third target point, and occupy the target point of the upper corner not from the city in the right corner. Instead of repairing a bridge from behind the river, a repair car should be used to get the clearance. War Cross medal 1ST "

5. The war in Libya, this will not take much time, directly to the right corner of the gun to the second target point of the enemy far artillery bombing, The enemy was blown away by shelling. Then occupy the second target point of the first target point. It is best not to use far guns too much time because of enemy bombing opportunities. So the bombing after a while should hear the speed of the transfer and then call the tank to seize the third target point, clearance.

6. Sixth off I played Super perfect and got three medals. In fact, as long as the skills to play a very easy, a out may feel no gun more difficult to fight but it is sad to go to the storm in front of the town, this will be very difficult to fight and we will lose very big. So we sent half the troops to take down the small town with the enemy's heavy cannon on the left. First let the infantry walk in front of the tank pressure, called the infantry to take grenades to the enemy tanks knocked down. Then rob the enemy's 4-door heavy artillery, then the army's support army will be on the right side of the supply station, there are also the previous sections have been upgraded to 3 level of the far cannon. At this time it is very easy to hit the 7-door heavy artillery bombing of the effect and the scene is really spectacular, the small town of the house is almost blown out of the army just lazy walk into the occupation ..... When attacking the second target point, it's best to put our heavy artillery on the far left so that the enemy reconnaissance aircraft can be knocked out as early as possible. It is possible to avoid being detected by enemy troops in the horrors. There are several 105MM cannons in the second target point. Anyway, whatever the hell it is. The 7-door cannon works very well. It's best not to send too many troops when the second target point is occupied because the enemy bombers will be bombed after we occupy the second target point. , and then the attack of the enemy troops. The enemy's attack was not too fierce, so as long as the enemy infantry and tanks shelled out to cross the border. This is the perfect clearance to get the "Black African Medal"-"Columbus Cross"---"Iron Cross medal 2nd"

7. The seventh level was a little more intense than I had imagined when attacking the first target point. But in the army's strong artillery fire is still occupied, this particular attention is the enemy air attack, so no matter where the best to take a heavy artillery, the remaining target point is very easy to first artillery, this is the only loss of some infantry on the clearance.

8. The game started not to give us fire artillery so we have to self-reliance, the front of the enemy cloth at the head of the force is very much from the right corner of the supply station to play, all the way down almost no resistance the only thing to prevent is the enemy in the middle of the river in the deployment of the 4-door 105mm cannon, want to this Send 2 tanks to occupy the target point next to the supply station at the right corner, when attacking here should save a few more stalls, because the enemy artillery bombing is particularly serious to keep our tank power, After occupying the right-angle target point, a light tank and some infantry (or airborne troops) were sent from behind to pounce on the enemy's 4-door 105 artillery (I only grabbed 3 doors). An enemy heavy tank will appear after the gun, the tank is very difficult to fight. Just call our infantry to do the human sea tactics back and then catch up with a few tanks and go and kill him. After the tank was finished, he sat down and slowly bombed all the enemy forces and a large tank in a small town in the upper corner with a 3-door 105MM cannon. Clearance........

9. There are two baby tanks in the ninth and a few of the upgrade of the 3 guns, our troops out of the way to call the repair car to build more trenches the better the trench to build on the left side of our base, Then all the infantry in the supply station are called out into the trenches to equip the battle. Then the artillery will be bombed in front of the industrial village some of the building special and tanks, in the bombing of the enemy tanks will come to attack us, While the infantry in the trenches dragged down the enemy tanks, they quickly bombed the enemy tanks with our 3-door ranged artillery. Then the enemy's fighter bombers will be attacked, so you have to move the two-door heavy artillery to the back of the trench in the first place to fight the fighter jets and tanks. After this wave of fighting, I had little to lose in addition to losing some infantry. The only thing left to do is blow. It blew up, and the enemy didn't have anything serious left, so we used our tanks and armored vehicles to sweep them off. I got the armor medal.

10. The biggest enemy of the tenth level is the enemy's air force fighter, because there is no antiaircraft gun defense, so we have to call our fighters to support so almost air combat frequently. First we have two troops, the upper horn of the troops do not move from the left corner of the 3-door upgrade of the artillery force, the enemy has a super-large train cannon in the middle of the map and several remote artillery in the right corner of the enemy supply base next to. I first fired the enemy's train cannon (because of its power) and then called the reconnaissance aircraft to scout the front of the troops for bombing, but at this time the enemy's long-range artillery fire is very fierce, so be careful to protect the 3-door artillery (here load n times), in the artillery bombardment of the enemy artillery firing force. Bombing the enemy artillery is a bit of a fight, when the enemy fighters frequently dispatched. I also call our fighter jets (battles become air combat times). Take the left as a breach for an upward attack. In the small town there was an enemy "bull" tank (but the bombing was suspended two). This is my perfect victory. Got the Iron Cross.-"Medal of the Generals"-"Medal of Oberhausen"

11.11th Timeout Simple A close only 15 minutes to take care of, the map in the middle of a small army waiting for my tank to support, first sent the infantry before the tank run, called the defense cannon dug trenches up and so I tank arrival, support army arrived when the enemy attack when the same time. It's easy to defend after the infantry hit the front tank. Then call me artillery bombing enemy post offensive occupation clearance.

12. The 12th level only took me less than 15 minutes to first bombard the enemy tanks and infantry in front of the bridgehead with our artillery, and no reconnaissance aircraft used our officers as scouts. After seizing the bridge, there will be enemy tanks to attack (not too fierce) to defend the enemy outpost in the upper corner of the attack. Clearance

13. The 13th Sekiya is the need for BT's clearance, which has caused me to re-hit n times. In the game, the army's strength is very few and dispersed badly, the enemy's remote artillery is very much and the precision is very high. My three Samsung artillery was killed by the enemy two, the game of our tanks is almost as precious as gold, remote artillery is more valuable. So at the beginning of the game, the enemy stormed our 4-door 150 cannon at the upper corner base, so we started with the only heavy-duty truck to transfer the 4-door 150 cannon to the woods next to the corner of the map. Do not control how to attack the target point of the matter, our army in the front of a base how to resist the best, can not resist the base to return to the upper corner to decorate defense artillery all digging trenches defense tank also. And then hurry to the base on the left to move our long-range artillery to the next edge of the river near the woods with artillery bombardment of enemy artillery, sometimes to receive good results.

The next task is to point the target in the small village (it is particularly important to note that all the tanks in the village cannot be destroyed by the occupation to complete the task, as the target point is captured and a T34 tank group appears after a while). As a result, most of the tanks and infantry of the enemy village target were wiped out by artillery and tank attacks, "only one enemy tank was kept at the village target" and the next task was to destroy all enemy forces and tanks on the map, I've got 5 cannons, so I've only got 2. Remote artillery maneuver (mainly without heavy-duty trucks carrying heavy-duty remote cannons) the enemy base in the lower corner of the map was attacked in the old way, and there was a large number of enemy heavy tanks on a small island, so we blew up the wooden bridge with cannon. The enemy forces on the right-hand side of the river can attack or not, mainly occupying the enemy base next to the base of the army's next corner supply, and not allowing the enemy troops to join. After occupying the enemy base in the lower corner, it was called 3 supply vehicles for large, large-scale mines, especially on the road to which the enemy was going (in fact, two paths into the enemy's lower corner base). It took me 1 hours to carry out artillery and mine operations, to attack enemy strongholds elsewhere, and to acquire a large number of light artillery and anti-tank cannons. "I counted the 40 more guns I've got for the enemy." I used 3 to 1 artillery to decorate the upper corner of the enemy's coming. There are also a large number of anti-tank mines on the road (as soon as the enemy support forces face a large number of artillery and landmines), and the remaining tanks and artillery will be placed in the enemy base, which will converge, including the remaining 5 PZIII tanks and heavy artillery. When all the work is done, we can destroy the enemy's last tank in the village target, and the third target point after the enemy tank is destroyed (because the third target will soon disappear and the enemy Support Army appears). After a while the enemy support appeared the fiercest and most brutal battle, Our artillery fired a large number of enemy support troops lost nearly half of the force, but there are a large number of T34 and heavy tanks have not eliminated this will be the task below, the enemy tank attack under the time encountered a large number of anti-tank mines lost and significant, So then we sent our PZIII tanks to destroy the tanks that had been damaged by the mines. At last, this one got a iron cross.

14.14th level No difficulty, is the first target point in the village played a little longer, the others are very easy. It is recommended to use our own grenade gun to the village where there are empty places all of the space to carry out indiscriminate bombing as far as possible the enemy's anti-aircraft artillery to attack reconnaissance, the village of tanks are best to use the long-distance shelling them out because sometimes our tanks enemy but they. Clearance.

15. The 15th level is a fierce defensive war, the main task is to protect our Army's 600MM Super Cannon (this is a super big baggage no big use range short on the projectile time can play an arcade but the power is very big) at the beginning of the arrangement of the time we do not much so we have to step up the layout of troops, The enemy will have two Akimoto sand rockets in the right corner at the beginning, so we have to send a tank to kill them first. At this point, we have to seize the soldiers, we have too few tanks so we have to dig trenches on the right side of the three intersection, and then call the infantry in combat readiness. Then we had two heavy artillery and short-range artillery to put them in the rear of the trench, and 4 mortars (important) were placed on the small hillside on the small village, where the tanks were placed behind the trenches for an F-attack. We have fighter jets. So when the enemy started attacking, we called the fighters to support them, and when all the work was done, the enemy began to attack. (I only beat it 1 times in this defense, and I just lost a tank, mostly my mortar. They attracted half the attention of the enemy tanks, so we had time to hit the enemy tanks), It's not too hard to attack the second target. We have a 150MM remote cannon, so try to bomb enemy mortars behind the large Eagle fortress and several 150MM heavy cannons in front of the enemy, and when the second target point is captured, the enemy will have two self-propelled artillery, so we have to send our heavy tanks.

16. The 16th level is the end of the clearance, which I can only say about. Closing off can be said to be just a super tank two supply vehicles two trucks a light tank can easily pass. This close enemy bombers are particularly much, as long as our remote howitzer fired artillery shells will be the enemy location bombing, so we have to pay great attention to a shot to change. The beginning of the battle still have to use our grenade gun to the enemy near the long-range artillery knocked out, of course, have to send reconnaissance aircraft, positioning after the use of our long-range howitzer bombing, as long as the nearby enemy remote artillery attack can be relieved, and then down is the important right bank battle because our important super tank over there, In the process of attacking with super tanks, the most important thing to note is the enemy infantry, because the super tank invincible but very afraid of infantry, but the enemy infantry close to the tank, the invincible tank has become tofu. The enemy has a lot of artillery on the right bank. We can also use our long-range howitzer to help combat it. At this point the enemy bombers will be present so be prepared for air defense (send our fighter jets in time) to protect at least one truck and supply vehicle in the right bank battle, as the truck is required to replenish the tanks and repair tanks and bridges. Right bank Open the situation is much easier, after repairing the bridge into the enemy rear with invincible tank sweeping all (focus on the enemy heavy-duty long-range howitzer), invincible tank ammunition easy to consume, so we have to call the truck supply in time. Next is the invincible tank back to the base of the reunion, the rest of the battle is much better, the base of the remaining two target points should be more use of our fighter bomber, the long-distance artillery is the task of bombing enemy infantry and then Super Invincible tank battle. Enemy tanks in the Super invincible tank in front of not dare to fire, let them go to the west, the line of war finally occupied the enemy's left corner railway station, clearance, and finally got an Iron Cross medal.

"Blitz" German Army Raiders

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