[C + +] [Code Base] Vector3 Space Vector class

Source: Internet
Author: User

This article uses C + + to implement a simple Vector3 class function, the temporary function is: 1 +-*/arithmetic operation 2 The number of vectors, also called: Dot multiply 3 vector product, also known as: Cross by 4 vector Unit (normalization)
//Vecotr3.h#pragmaOnceextern Const DoubleUzero; classVector3 {floatx, y, Z;  Public: Vector3 (): X (0), Y (0), Z (0) {} Vector3 (floatX1,floatY1,floatz1): X (x1), Y (y1), Z (z1) {} Vector3 (ConstVector3 &v); ~Vector3 (); void operator=(ConstVector3 &v); Vector3operator+(ConstVector3 &v); Vector3operator-(ConstVector3 &v); Vector3operator/(ConstVector3 &v); Vector3operator*(ConstVector3 &v); Vector3operator+(floatf); Vector3operator-(floatf); Vector3operator/(floatf); Vector3operator*(floatf); floatDotConstVector3 &v); floatlength (); voidnormalize (); Vector3 Crossproduct (ConstVector3 &v); voidPRINTVEC3 ();  }; 

//Vector3.cpp#include"Plane.h"#include<iostream>Const DoubleUzero = 1e-6; //copy constructor, you must reference the parameter for a constant, or the compilation does not passVector3::vector3 (ConstVector3 &v): X (v.x), Y (v.y), Z (v.z) {} Vector3::~Vector3 () {}voidVector3::operator=(ConstVector3 &v) {x=v.x; Y=v.y; Z=v.z; } Vector3 Vector3::operator+(ConstVector3 &v) {returnVector3 (x+v.x, Y+V.Y, z+v.z); } Vector3 Vector3::operator-(ConstVector3 &v) {returnVector3 (x-v.x, Y-V.Y, Zv.z); } Vector3 Vector3::operator/(ConstVector3 &v) {if(FABSF (v.x) <= Uzero | | FABSF (V.Y) <= Uzero | | FABSF (V.Z) <=Uzero) {Std::cerr<<"Over flow!\n"; return* This; }      returnVector3 (x/v.x, Y/V.Y, z/v.z); } Vector3 Vector3::operator*(ConstVector3 &v) {returnVector3 (x*v.x, Y*V.Y, z*v.z); } Vector3 Vector3::operator+(floatf) {returnVector3 (X+f, Y+f, z+f); } Vector3 Vector3::operator-(floatf) {returnVector3 (x-f, y-f, Zf); } Vector3 Vector3::operator/(floatf) {if(FABSF (f) <Uzero) {Std::cerr<<"Over flow!\n"; return* This; }      returnVector3 (x/f, y/f, z/f); } Vector3 Vector3::operator*(floatf) {returnVector3 (X*f, Y*f, z*f); }    floatVector3::d OT (ConstVector3 &v) {returnx*v.x + y*v.y + z*v.z; }    floatvector3::length () {returnSQRTF (Dot (* This)); }    voidvector3::normalize () {floatLen =length (); if(Len < Uzero) Len =1; Len=1/Len; X*=Len; Y*=Len; Z*=Len; }    /*cross product fork multiplication Formula AXb = | I, j, K | |      a.x A.Y a.z| | b.x B.y b.z| = (A.X*B.Z-A.Z*B.Y) i + (a.z*b.x-a.x*b.z) j + (a.x+b.y-a.y*b.x) K*/Vector3 vector3::crossproduct (ConstVector3 &v) {returnVector3 (Y * v.z-z *V.y, Z* V.x-x *v.z, x* V.y-y *v.x); }    voidVector3::p rintVec3 () {std::cout<<"("<<x<<", "<<y<<", "<<z<<")"<<Std::endl; }  

To test the main program:
#include <iostream>#include<vector>#include"Vector3.h"    using namespacestd; intMain () {Vector3 v31; Vector3 V32 (2.0f,3.0f,4.0f); Vector3 v33 (v32-1.0f); cout<<"We have original vector3s:\n";      V31.PRINTVEC3 ();      V32.PRINTVEC3 ();            V33.PRINTVEC3 (); cout<<"v32 crossproduct v33 is:\n"; Vector3 v3233=v32.crossproduct (V33);        V3233.PRINTVEC3 (); cout<<"Now we normalize them:\n";      V31.normalize ();      V32.normalize ();      V33.normalize ();      V3233.normalize ();      V31.PRINTVEC3 ();      V32.PRINTVEC3 ();      V33.PRINTVEC3 ();        V3233.PRINTVEC3 (); System ("Pause"); return 0; }  

Result of Operation:

[C + +] [Code Base] Vector3 Space Vector class

Contact Us

The content source of this page is from Internet, which doesn't represent Alibaba Cloud's opinion; products and services mentioned on that page don't have any relationship with Alibaba Cloud. If the content of the page makes you feel confusing, please write us an email, we will handle the problem within 5 days after receiving your email.

If you find any instances of plagiarism from the community, please send an email to: info-contact@alibabacloud.com and provide relevant evidence. A staff member will contact you within 5 working days.

A Free Trial That Lets You Build Big!

Start building with 50+ products and up to 12 months usage for Elastic Compute Service

  • Sales Support

    1 on 1 presale consultation

  • After-Sales Support

    24/7 Technical Support 6 Free Tickets per Quarter Faster Response

  • Alibaba Cloud offers highly flexible support services tailored to meet your exact needs.