C # Load different colors based on the even and odd numbers,
:
C # background code
// Even Random evenRanm = new Random (); // odd Random oddRanm = new Random (); string [] listColor = new string [] {"#2BB669 ", "# FF5750", "#39 AFEA", "#9A0089", "# 00CC6A", "#717FF9", "#4A5459", "#00B7C3 ", "#0078D7", "# E2AB12"}; // records form execution // List of even number sets <string> evenNum = new List <string> (); // List of odd sets <string> oddNum = new List <string> (); for (int j = 0; j <listColor. count (); j ++) {if (j % 2 = 0) {evenNum. add (listColor [j]);} else {oddNum. add (listColor [j]) ;}/// List <Role_Info> List = new list <Role_Info> (); List. add (new Role_Info () {Role_Name = "Super administrator"}); list. add (new Role_Info () {Role_Name = "superuser"}); list. add (new Role_Info () {Role_Name = ""}); list. add (new Role_Info () {Role_Name = ""}); list. add (new Role_Info () {Role_Name = ""}); list. add (new Role_Info () {Role_Name = "normal user"}); list. add (new Role_Info () {Role_Name = "Test"}); list. add (new Role_Info () {Role_Name = "user"}); list. add (new Role_Info () {Role_Name = "test user"}); list. add (new Role_Info () {Role_Name = "Student"}); list. add (new Role_Info () {Role_Name = "Teacher"}); list. add (new Role_Info () {Role_Name = ""}); list. add (new Role_Info () {Role_Name = "student"}); Button btn = null; for (int I = 0; I <list. count; I ++) {btn = new FButton (); if (I % 2 = 0) {int even = evenRanm. next (evenNum. count (); btn. content = list [I]. role_Name; btn. background = new SolidColorBrush (Color) ColorConverter. convertFromString (evenNum [even]);} else {int odd = oddRanm. next (oddNum. count (); btn. content = list [I]. role_Name; btn. background = new SolidColorBrush (Color) ColorConverter. convertFromString (oddNum [odd]) ;}// Add the Button to the control.