C # objects and types (continuous update)

Source: Internet
Author: User

Class
class Phoneclass {    publicconststring"Monday";     publicint  CustomerID;      Public string FirstName;      Public string LastName;}

Structure

struct phonestruct{    publicconststring"Monday";     publicint  CustomerID;      Public string FirstName;      Public string LastName;}

A class is a reference type that is stored on the heap (heap), and a structure is a value stored on a stack (stack). The smaller data types are the use of structs, which provide performance.

Classes and structs, you need to use new to declare an instance.

Newnew phonestruct ()

C # objects and types (continuous update)

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