There are several ways to callback methods in C # programming:
asynchronous callbacks through interfaces , through delegates , timed callbacks , multi-threaded callbacks
This is explained in code form below.
callback via Interface
Code examples such as the following
defines an interface that defines a run method :
Interface icallback{ void Run ();}
Define the class that implements the interface and implement the method defined in the interface, which is the function of outputting the current time:
class callbackclass:icallback{ publicvoid Run () { Console.WriteLine ( DateTime.Now);} }
Defines the control callback class, which defines a field of an interface type that is used to reference the callback object. Defines a Byinterface method for executing callbacks:
classcontroller{//Interface Callbacks Private ReadOnlyIcallback _callbackobject =NULL; PublicController (Icallback obj) { This. _callbackobject =obj; } Public voidByinterface () {Console.WriteLine ("tap any key to display the current time, ESC key to exit ..."); while(Console.readkey (true). Key! =consolekey.escape) { This. _callbackobject.run (); } }}
In the main method, execute:
Static int Main (string[] args) { new Controller (new callbackclass ()); Controller. Byinterface (); return 0 ; }
Execution Result:
Tap any key to display the current time, ESC key to exit ... 2015/08/10 16:03:22 2015/08/10 16:03:22 2015/08/10 16:03:23 2015/08/10 16:03:23 2015/08/10 16:03:23 |
What do you think about the use of Icallback interface variables in the controller class?
I think that in the control callback with the interface type to do the field, it will undoubtedly reduce the coupling between classes and classes, not confined to a particular class, as long as the implementation of the interface object can be called, such a program is advocated.
implementing callbacks through Delegates
Control the callback class code
classcontroller{//Define a field for a delegate type PrivateAction ShowTime =NULL;
Receive external methods within a constructor PublicController (Action showTime) { This. showTime + =ShowTime; } Public voidBydelegate () {Console.WriteLine ("tap any key to display the current time, ESC key to exit ..."); while(Console.readkey (true). Key! =consolekey.escape) { This. ShowTime (); } }}
In the main method, execute:
Static int Main (string[] args) { new Controller (new Action () = Console.WriteLine (DateTime.Now)); Controller. Bydelegate (); }
The result is the same as an example of an interface callback, where results are not shown here
The red word in the above code is an anonymous method written by the lambda expression;
Because delegates allow dynamic addition (+ =) and remove (=) callback methods, they are more flexible to use than interfaces.
through timed callbacks
This way the scenario is special and requires a method to be called at regular intervals.
The timer class provided by the. NET framework is used to periodically callback a method that satisfies the requirements of the TimerCallback delegate, which is defined as follows:
Public Delegate void TimerCallback (object State);
The delegate defines a method for an object type parameter. The Timer class constructor is as follows:
Public Object int int period)
Parameter resolution:
Callback: Method of timing callback
State: Parameters passed to the callback method
Duetime: The time, in seconds, to delay before developing a callback method. Set to 0 to invoke callback method immediately
Period: Number of seconds between execution of the callback method
Examples are as follows:
Public classtaskinfo{ Public intCount =0;}Static classprogram{Static voidMain () {varTi=NewTaskInfo (); varTM =NewTimer ( obj = = {var TaskInfo = obj as TaskInfo; taskinfo.count++; Console.WriteLine (Taskinfo.count); } , Ti,0, +); Console.readkey (); Tm. Dispose (); }}
In the code above, the red Word is an anonymous function, and a lambda expression is used.
About multi-threaded callbacks and asynchronous callbacks the next chapter continues ~ Thank you
Callbacks for C # methods (ON)