C++11 Thread::d Etach (2)

Source: Internet
Author: User

Original address: http://www.cplusplus.com/reference/thread/thread/detach/Public member function<thread> std::thread::d etach
void Detach ();
Detach Thread

Detaches the thread represented by the object from the calling thread, allowing them to execute independently from each OT Her.

detach this thread from the calling thread and consent to this thread running independently. ( But when the main process is finished, even the detach () out of the sub-thread will be forced to kill whether or not it is finished )

Examples:

#include <iostream> #include <thread> #include <vector> #include <ctime> #include <fstream >using namespace Std;//delay (n) delay n sec  void Delay (double sec)  {      time_t start_time, cur_time;//Variable declaration      Time (&start_time);      Do {time          (&cur_time);          } while ((Cur_time-start_time) < sec);  };  void Show (int n) {ofstream fout ("Detach.txt"); if (!fout.is_open ()) cout<< "Open failed!" <<endl;while (n>0) {fout<< "1currentThread is" <<pthread_self () << ", now N is" <<n< <endl;delay (0.2); n--;} fout<< "OK" <<endl;fout.close ();} int main () {cout<< "main starts" <<endl;thread T (show,100); T.detach ();d elay (1);cout<< "main complete !" <<endl;}
Perform:



can see that when the process is finished, the task will be forced to kill even if the detach is not completed. .


Both threads continue without blocking nor synchronizing in any. Note that if either one ends execution, its resources is released.

Two threads do not block or sync, and note that when either of them ends, the resources held will be freed.


After a call to this function, the thread object becomes non-joinable and can is destroyed safely.

After the method is called, the thread object becomes unreachable and can be safely destroyed.

Examples:



ParametersNone

Return ValueNone

Example
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#include <iostream>//Std::cout#include <thread>//Std::thread, Std::this_thread::sleep_for#include <chrono>//Std::chrono::seconds voidPause_thread (intN) {std::this_thread::sleep_for (Std::chrono::seconds (n)); Std::cout <<"pause of "<< N <<" seconds ended\n";}intMain () {std::cout <<"Spawning and detaching 3 threads...\n";  Std::thread (pause_thread,1). Detach ();  Std::thread (pause_thread,2). Detach ();  Std::thread (pause_thread,3). Detach (); Std::cout <<"Done spawning threads.\n"; Std::cout <<"(the main thread will now pause for 5 seconds)\n";//give the detached threads time to finish (and not guaranteed!):Pause_thread (5);return0;}
Edit & Run


Output (after 5 seconds):
Spawning and detaching 3 threads...Done spawning threads.(the main thread will now pause for 5 seconds)pause of 1 seconds endedpause of 2 seconds endedpause of 3 seconds endedpause of 5 seconds ended

Data RacesThe object is modified.

Exception Safety Basic Guarantee: If an exception are thrown by this member function, the object is left in thread a valid state .


If The call fails, a system_error exception is thrown:

Exception Type error Condition Description
system_error errc::invalid_argument The thread object is not joinable
system_error errc::no_such_process The thread object is not valid


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Reprint Please specify source: http://blog.csdn.net/qq844352155

Author: unparalleled

Email:[email protected]

2014-9-3

From Gdut

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C++11 Thread::d Etach (2)

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