Summary: When looking at QT, where: in the. cpp file (the source file for the Class)---Implement the slot and declare the slot in the. h file. So I intend to learn as much as possible about the classes in the C + + language in this essay.
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I.---classes and objects in section 10.3 of the Wu Guofeng and Wu Shanli Editor in the C + + programming code1. Declaration of class and object definition 1) class
The class is actually a new type of data. It is the combination of data and actions that work on the data (the basic tool for encapsulation and data hiding).
1 //description of a date class2 3 classcdata{4 Public: 5 voidSetDate (Inty, Intm,intd)6 intisleap year ();7 voidprint ();8 Private:9 intYear,month,day;Ten One protected: A ....; - -};
Description
- A class is a user-defined data type that does not allow initialization of a defined data member because it does not have storage space later. The data and functions defined in a class are called data members and function members.
- Access control properties: Define private permissions by default
Public: declares the outer interface of a class, which is a member that an external object of the class can access.
Private: allows access only to members of this class, and any access outside the class is illegal .
Protection (Protected): Similar to private types, the difference is that the new class access rights generated during the inheritance process are different .
2) Definition of object
1#include <iostream>2 classrectangle{3 Private:4 intw,h;5 Public:6 voidInput () {cin>>w,h};7 intArea () {returnh*W};8 };9 Ten voidMainvoid) One { A rectangle a,b,c; -cout<<"Please enter the length and width of the first rectangle:"; - a.input (); thecout<<"Please enter the length and width of the second rectangle:"; - b.input (); -cout<<"Please enter the length and width of the third rectangle:"; - c.input (); + intsum; -Sum=a.area () +b.area () +C.area (); +count<<"the sum of the area of three rectangles is"sum<<Endl; A}
Note: A. "." The operator is used between the object and the member; the "::" operator is used between the class and its members;
B. Encapsulation of a class---public, protected members in an object are not allowed to be accessed directly by non-member functions.
2. Constructors and destructors
1 classClock2 {3 Public:4Clock (intNEWH,intNEWM,intNewS);//constructor Function5 voidSetTime (intNEWH,intNEWM,intNewS);6 voidShowTime ();7 Private:8 intHour, Minute, Second;9 };Ten One the implementation of the constructor: A -Clock::clock (intNEWH,intNEWM,intNewS) - { theHour=NEWH; -Minute=newm; -Second=NewS; - } + - constructor functions when an object is created: + A intMain () at { -Clock C (0,0,0);//implicitly calls the constructor and takes the initial value as an argument. - c.showtime (); - return 0; -}
Description: The constructor----initializes the object with the given value when the object is created. The function that the system calls automatically when it is created.
- A function member with the same name as a class is called a---constructor, and its purpose is to initialize the object.
- Cannot specify return type (including void type)
- A class can define multiple constructors, with parameters or without parameters;
- If there is no constructor in the class, then the compiler will automatically create a parameterless constructor;
- The constructor is automatically called when the object is created
----------------------------Destructors
is a function that is automatically called by the system when an object is disposed. function--- do a series of cleanup work before releasing an object. Usually used to do the cleanup work of the Undo object. such as releasing memory allocated by the constructor
Classes in C + +