Cocos various Slash traps for file names and cocos file name slash traps
The slash must be used for all cocos file paths/but cannot be used \
Otherwise, it will be compiled into various pitfalls of Android.
The first character of the relative path is not allowed/
/* For example, res/test.png should be the standard/res/test.png, which can work on a pc and does not work on Android * // The pc is normal, the callback function on android does not contain the executed ctor: getInstance ()-> getTextureCache ()-> addImageAsync ("/res/test.png", [&] (Texture2D * texture) {}); // correct Director: getInstance ()-> getTextureCache ()-> addImageAsync ("res/test.png", [&] (Texture2D * texture) {}); auto animation = Animation: create (); // This type of pc is normal, and the android system directly redirects the animation-> addSpriteFrameWithFile ("res \ test.png "); // write animation-> addSpriteFrameWithFile ("res/test.png") correctly ");
I hope it will be useful to those who are new to cocos.
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