Cocos2d-x Getting Started (3) Picture text display

Source: Internet
Author: User
Tags addchild

In Cocos2d-x, you typically use Cclabelttf to display text:

cclabelttf* Plabel=cclabelttf::create ("This is a Label", "Arial",);  
        Plabel->setposition (CCP (MSIZE.WIDTH/2,MSIZE.HEIGHT/2));  
        This->addchild (Plabel);

If you want to use your own design of the text, it will be used Cclabelatlas, the specific use:

Parameters in order: text content, picture, single text width, single text height, default display character  
cclabelatlas* plabelatlas=cclabelatlas::create ("0123456789", " Fontsnums.png ", 38,44, ' 0 ');  
Plabelatlas->setposition (CCP (MSIZE.WIDTH/2,MSIZE.HEIGHT/2));  
Set display text  
plabelatlas->setstring ("a");  
This->addchild (Plabelatlas);

Effect Chart:

There is also a way to define FNT configuration files through Cclabelbmfont.

cclabelbmfont* plabelfont=cclabelbmfont::create ("Test", "font.fnt");

Source: Http://blog.csdn.net/Vestigge

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