Cocos2d-x Study Notes (13)--Data analysis (Json/xml)

Source: Internet
Author: User
Tags gettext parse error

When we get the network data, we basically use XML and JSON, so learning to parse these two kinds of data is very helpful to us.

Here's the code:

HelloParse.h:

<span style= "FONT-SIZE:18PX;" > #ifndef __helloparse_h__#define __helloparse_h__#include "cocos2d.h" using namespace Cocos2d;class helloparse: Public cocos2d::layer{public:static cocos2d::scene* Createparsescene (); virtual bool init (); void Makejson (); void Parsejson (); void Makexml (const char *filename); void Parsexml (const char *filename); Create_func (helloparse);}; #endif//!__hellomap_h__</span>

HelloParse.cpp:

#include "HelloParse.h" #include "json/document.h" #include "json/writer.h" #include "json/stringbuffer.h" #include " Json/rapidjson.h "#include" tinyxml2/tinyxml2.h "using namespace tinyxml2;using namespace Rapidjson; USING_NS_CC; scene* helloparse::createparsescene () {Auto Mapscene = scene::create (); Auto Maplayer = Helloparse::create (); mapScene- >addchild (Maplayer); return mapscene;} BOOL Helloparse::init () {if (! Layer::init ()) {return false;} Makejson ();p Arsejson (), Makexml ("Lake.xml");p arsexml ("Lake.xml"); return true;} void Helloparse::makejson () {/* generates json*///to obtain a utf-8 encoded file object Rapidjson::D ocument document;//set an empty object document. SetObject ();//Get Allocator Rapidjson::D ocument::allocatortype& allocator = Document. Getallocator ();//define array and Object Rapidjson::value array (rapidjson::karraytype); Rapidjson::value object (Rapidjson:: Kobjecttype);//Add data member object. AddMember ("int", 1, allocator), object. AddMember ("Double", 1.0, allocator), object. AddMember ("bool", true, allocator), object. AddMember ("Hello", "Hello", allocator);//Will beforeThe added data is put into an array of arrays. Pushback (object, allocator);//Add member document to file object. AddMember ("JSON", "JSON string", allocator);d ocument. AddMember ("array", array, allocator);//allocate buffer, write file contents to buffer StringBuffer buffer;rapidjson::writer<stringbuffer> Writer (buffer);d ocument. Accept (writer); Cclog ("%s", buffer. GetString ());} void Helloparse::p Arsejson () {/* parse json*/std::string str = "{\" hello\ ": \" word\ "}"; Cclog ("%s\n", Str.c_str ()); Rapidjson::D ocument d;//The data is stored in JSON format to DD. Parse<0> (Str.c_str ()); if (D.hasparseerror ())//Print Parse error {cclog ("Getparseerror%s\n", D.getparseerror ());} Gets the value of the key for Hello if (d.isobject () && d.hasmember ("Hello")) {Cclog ("%s\n", d["Hello"]. GetString ());//print Gets the value of Hello}}void helloparse::makexml (const char *filename) {//Get writable path plus filename std::string filePath = Fileutils::getinstance ()->getwritablepath () + filename;//Create an XML file tinyxml2::xmldocument* PDoc = new TINYXML2:: XMLDocument ();//xml declaration (optional parameter) XmlDeclaration *pdel = pdoc->newdeclaration ("xml version=\" 1.0\ "encoding=\" utf-8\ "");//Add XML key-value pair node end pdoc->linkendchild (Pdel);//Add plist node XmlElement *plistelement = Pdoc->newelement ("plist");// Set Property Plistelement->setattribute ("Version", "1.0");pD Oc->linkendchild (plistelement); Xmlcomment *commentelement = Pdoc->newcomment ("This is XML comment");p Listelement->linkendchild (commentelement );//Add dic node XmlElement *dicelement = Pdoc->newelement ("dic");p Listelement->linkendchild (dicelement);// Add the key node XmlElement *keyelement = pdoc->newelement ("key"); Keyelement->linkendchild ("Text"); Dicelement->linkendchild (keyelement); XMLElement *arrayelement = pdoc->newelement ("array");d Icelement->linkendchild (arrayelement); for (int i = 0; i <3; i++) {XMLElement *elm = pdoc->newelement ("name"); Elm->linkendchild (Pdoc->newtext ("cocos2d-x")); Arrayelement->linkendchild (elm);} Writes the specified file Pdoc->savefile (filepath.c_str ());//Prints it on the screen pdoc->print ();d elete PDoc;} void Helloparse::p arsexml (const char *filename) {std::string FilePath =Fileutils::getinstance ()->getwritablepath () + Filename;log ("%s", Filepath.c_str ()); Tinyxml2::xmldocument *pDoc = New Tinyxml2::xmldocument ();//load specified directory file, format correctly return 0XMLError ErrorID = Pdoc->loadfile (Filepath.c_str ()); if (ErrorID! = 0 {//xml format error return;} Get the root node, i.e. <?xml version= "1.0" encoding= "UTF-8"? >xmlelement *rootele = Pdoc->rootelement ();//Gets the first node property of the const XmlAttribute *attribute = Rootele->firstattribute ();//Print node property name and value log ("Attribute_name =%s,attribute_value =%s", Attribute->name (), Attribute->value ());//Gets the value XmlElement *dicele = rootele->firstchildelement ("dic") based on key; XMLElement *keyele = dicele->firstchildelement ("key"), if (Keyele) {log ("Keyele text=%s", Keyele->gettext ());} XMLElement *arrayele = Keyele->nextsiblingelement (); XMLElement *childele = Arrayele->firstchildelement (), while (Childele) {log ("Childele text=%s", childele-> GetText ()); Childele = Childele->nextsiblingelement ();} Delete PDoc;}


Operation Result:


To create a JSON:

{"JSON": "JSON string", "array": [{"int": 1, "Double": 1.0, "bool": true, "Hello": "???"}]}
{"Hello": "word"}

Parsing JSON:

Word

Create xml:

<?xml version= "1.0" encoding= "UTF-8"?>
<plist version= "1.0" >
<!--this is XML comment-->
<dic>
<key>Text</key>
<array>
<name>Cocos2d-x</name>
<name>Cocos2d-x</name>
<name>Cocos2d-x</name>
</array>
</dic>
</plist>

Parsing xml:

C:/users/administrator/appdata/local/helloworld/lake.xml
Attribute_name = Version,attribute_value = 1.0
Keyele text= Text
Childele text= Cocos2d-x
Childele text= Cocos2d-x
Childele text= Cocos2d-x


Copyright NOTICE: Reprint please indicate the source.

Cocos2d-x Study Notes (13)--Data analysis (Json/xml)

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