Cocos2d-x -- the rebound effect of the pop-up window of the national aircraft war

Source: Internet
Author: User

Use the HelloCpp project to modify the code:


#ifndef __HELLOWORLD_SCENE_H__#define __HELLOWORLD_SCENE_H__#include "cocos2d.h"class HelloWorld : public cocos2d::CCLayer{public:    virtual bool init();      static cocos2d::CCScene* scene();    CREATE_FUNC(HelloWorld);private:void createWindow();void destoryWindow(CCObject* pSender);void popWindow(CCObject* pSender);};#endif


#include "HelloWorldScene.h"#include "AppMacros.h"USING_NS_CC;CCScene* HelloWorld::scene(){    CCScene *scene = CCScene::create();    HelloWorld *layer = HelloWorld::create();    scene->addChild(layer);    return scene;}bool HelloWorld::init(){    if ( !CCLayer::init() )    {        return false;    }        CCSize visibleSize = CCDirector::sharedDirector()->getVisibleSize();    CCPoint origin = CCDirector::sharedDirector()->getVisibleOrigin();    CCMenuItemImage *pPopWindowItem = CCMenuItemImage::create(                                        "CloseNormal.png",                                        "CloseSelected.png",                                        this,                                        menu_selector(HelloWorld::popWindow));    pPopWindowItem->setPosition(ccp(origin.x + visibleSize.width - pPopWindowItem->getContentSize().width/2 ,                                origin.y + pPopWindowItem->getContentSize().height/2));    CCMenu* pPopWindowMenu = CCMenu::create(pPopWindowItem, NULL);    pPopWindowMenu->setPosition(CCPointZero);    this->addChild(pPopWindowMenu, 1);CCMenuItemImage *pDestoryWindowItem = CCMenuItemImage::create("CloseNormal.png","CloseSelected.png",this,menu_selector(HelloWorld::destoryWindow));pDestoryWindowItem->setPosition(ccp(50.0f, 50.0f));CCMenu* pDestoryWindowMenu = CCMenu::create(pDestoryWindowItem, NULL);pDestoryWindowMenu->setPosition(CCPointZero);this->addChild(pDestoryWindowMenu, 1);        return true;}void HelloWorld::popWindow(CCObject* pSender){createWindow();}void HelloWorld::createWindow(){CCSprite* pWindow = CCSprite::create("HelloWorld.png");pWindow->setScale(0.2f);pWindow->setPosition(ccp(240.0f, 140.0f));pWindow->setTag(10);this->addChild(pWindow);CCScaleTo *pScaleTo = CCScaleTo::create(1.0f, 0.7f, 0.7f);CCActionInterval *pAction = CCEaseElasticOut ::create(pScaleTo);pWindow->runAction(pAction);}void HelloWorld::destoryWindow( CCObject* pSender ){this->getChildByTag(10)->removeFromParent();}


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