Cocos2d-x (version-3.0beta) Environment Construction 1

Source: Internet
Author: User

1. Download cocos2d-x

Http://cdn.cocos2d-x.org/cocos2d-x-3.0beta2.zip (official site)

2. Because 3.0 requires python compilation, you need to build a python environment.

Download pythonhttp: // www.python.org/ftp/python/3.3.4/python-3.3.4.msi (official website)

Install python and add the installation path of python to the environment variable.

3. Create a project

E: \ thunder Download \ cocos2d-x-3.0beta2 \ cocos2d-x-3.0beta2 \ tools \ project-creator>

Python c
Reate_project.py-n jjjjilyf_bird-k com. jjjjilyf. bird-l cpp-p e:/cocos2d/proj
/Bird

-N project name

-K package name

-L (the first letter of language) cpp (can be [cpp | lua | javascript])

-P (first letter of path) path

View the position of-p. The generated project is available.

PS: 3.0 is generated and seems to be running under vs2012, but 2010 is not supported. It is too late tonight to try it. Try again tomorrow.

Good night, Premier

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