Cocos2d-x3.6 continuous view complete source code, cocos2d-x3.6 continuous view
My blog: http://blog.csdn.net/dawn_moon
Okay, this serialization is written with the latest version of cocos2d-x 3.6, which uses a lot of new features. After the basic work is completed, there is still a point and the level is not done. If you are interested, you can get the source code and do it yourself.
I'm going to write a cocos2d-x3.6 physics game later. Because the cocos2d-x from the 3. x Series after their own encapsulation of the physical engine into the framework, more convenient to use. You don't need to learn box2d and chipmunk any more. But I think it is necessary to explain it systematically.
The source code has not yet been found for warehouse hosting. If you are interested, you can leave an email below. I will regularly view and send the source code.
This article is suspected of advertising. I hope you can understand it. After all, it takes effort to write a complete tutorial. I think my code is clear and easy to understand. It is not a matter of losing code as soon as it comes up. My source code project has very detailed comments, hope to help new users.
In addition, my video tutorial has been activated. I will explain the engine basics in detail. The last ten courses will cover the detailed iteration process of this continuous view. I hope you will pay attention to it.
Video tutorial address: http://edu.csdn.net/course/detail/1059
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