Cocos2dx learning-box2d physical engine configuration in vs2012

Source: Internet
Author: User

Because vs does not inherit the physical engine of box2dz game, you must add this engine when developing a game related to box2d. First, add an existing project to the solution. The path of this project is cocos2d \ external \ box2d \ proj in the directory of the cocos2dx project you created. A vs project under the Win32 folder. After you add it to the compilation, you will see proj. win32 \ debug. win32 has the box2d library.


Then, add the generated box2d Library to the connector of the project properties.


Tool is the coocs2dx project I created


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