In cocos2dx 2.2.2, Cocos uses the clog write date, and the format is C's printf method to generate logs. There are also many c ++ stream logs, similar to cout operations. I have read a lot, such as log4cxx. But personal movement is a little big. I added support for streaming in my original logs. And smoothly transplanted to the cocos2dx environment for use. Download is an example used in cocos2dx.
Cocos2dx log end class:
# Ifndef _ x_cocos2d_log_end_h _
# DEFINE _ x_cocos2d_log_end_h _
# Include <xlog. h>
# Include "platform/ccplatformmacros. H"
Namespace ZDH
{
Using_ns_cc;
Class xlogendcocos2d: Public xlogendbase
{
Public:
Virtual void outlog (INT/* paramloglevel */, const xansistring & paramlog)
{
Cclog ("% s", paramlog. c_str ());
}
};
}
# Endif then, you can add it during initialization.
Zdh_log_object-> addlogend (New ZDH: xlogendcocos2d ());
# If defined (OS _windows)
ZDH: xlogendfile * plogendfile = new ZDH: xlogendfile ();
Plogendfile-> Init ("erase. log ");
Zdh_log_object-> addlogend (plogendfile );
# Endif
Stream_info <"Hello cocos2dx"; currently, this is a single thread. If multithreading is supported, you only need to refer to the definition of xnulllock, then, change the template parameter from xnulllock to a new lock class. For details, see my open code.
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