1. Communication of affinity process, parent write sub-read
thought analysis:1 First we need to create a shared memory.
2) The fork function is used to create a parent-child process. After the fork function is created, two processes run independently of each other.
3) The parent process finishes writing the content. Also, ensure that the shared memory is deleted after the child process exits.
4) The sub-process finishes reading the content.
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#include <string.h> #include <unistd.h> #include <sys/types.h> #include <sys/stat.h> #include <sys/ipc.h> #include <sys/shm.h> #include <errno.h>int main () {//parent-child process operation shared memory//create shared memory first write to shared memory Child processes read INT flag to shared memory; Flag=shmget (ipc_private,4096,0600| Ipc_creat); Create a shared memory then return the identifier char buf[]={"I am Your Father\n"}; Char s[123]; if (fork ()!=0) {//parent process completes write Char *f to shared memory; f= (char *) Shmat (flag,null,0);//connection of the parent process and shared memory returns the pointer to the first byte of the//memory memset (F, ' n ', 4096);//This time you can operate F strncpy (F, "I am You Father", 16);//write Content printf ("Parent%d write buf is%s\n", Getpid (), f); Wait (NULL);//waits for child process Shmctl (flag,ipc_rmid,0);//delete shared memory exit (0); } else {char *fp; Sleep (3);//Let the parent process have time to write fp= (char *) Shmat (flag,null,0);//The child process is connected to it and then returned to the character pointer printf ("Children PID is%d,read BUF is%s\n ", Getpid (), FP); Exit (0); }}
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2. Implement non-affinity communication. (Two processes modify the value of shared memory)
thought analysis:1 First we need to create a shared memory.
2) Two processes to take a lock to access the shared memory value.
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#include <stdlib.h> #include <string.h> #include <sys/types.h> #include <sys/stat.h> #include <fcntl.h> #include <unistd.h> #include <sys/ipc.h> #include <sys/shm.h>//writing process Then to determine that the current in-memory lock is open and closed state struct t{ int user_now;//defines a lock int val;}; int main () { int flag; Flag=shmget ((key_t) 1234,4096,0600| Ipc_creat); struct T *tt; tt= (struct t*) Shmat (flag,null,0);//Get memory tt->user_now=0; while (1) {if (tt->user_now==0) {///If 0 is locked then set the value tt->val=1; printf ("I am Write, the value is%d\n", tt->val); tt->user_now=1;//plus lock. } Sleep (1); } Shmdt (void *) TT); return 0;}
Write Process 2:
<pre name= "code" class= "OBJC" > #include <stdio.h> #include <stdlib.h> #include <string.h># Include <sys/types.h> #include <sys/stat.h> #include <fcntl.h> #include <unistd.h> #include <sys/ipc.h> #include <sys/shm.h>//write process constantly write and then to determine the current in-memory lock is open and closed state struct t{ int user_now;//define a lock int Val;}; int main () { int flag; Flag=shmget ((key_t) 1234,4096,0600| Ipc_creat); struct T *tt; tt= (struct t*) Shmat (flag,null,0);//Get memory tt->user_now=0; while (1) {if (tt->user_now==1) {///If 0 is locked then set tt->val=2; printf ("I am Write2, the value is%d\n", tt->val); tt->user_now=0;//plus lock. } Sleep (1); } Shmdt (void *) TT); Shmctl (flag,ipc_rmid,0); return 0;}
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3. Inter-Program dialogue (AB process can achieve dialogue can only achieve a process of continuous writing B process continuously read)
thought analysis:1 First we need to create a shared memory.
2) Establish two processes, a, B. A process finishes accepting input from the keyboard and then puts it in shared memory.
3) The B process takes out the shared memory data and then displays it.
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A process
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <sys/types.h> #include < sys/stat.h> #include <fcntl.h> #include <unistd.h> #include <sys/ipc.h> #include <sys/shm.h >//write process constantly write and then to determine the current in-memory lock is open and closed state struct t{ int user_now;//define a lock char buf[1024];}; int main () { int flag; Flag=shmget ((key_t) 1234,4096,0600| Ipc_creat); struct T *tt; tt= (struct t*) Shmat (flag,null,0);//Get memory tt->user_now=0; while (1) {if (tt->user_now==0) {///If 0 is locked then set the value read (stdin_fileno,tt->buf,1024); Place the keyboard input in the buf of shared memory tt->user_now=1; } memset (tt->buf,0,sizeof (TT->BUF)); Sleep (1); } Shmdt (void *) TT); return 0;} <strong></strong>
b Process
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <sys/types.h> #include < sys/stat.h> #include <fcntl.h> #include <unistd.h> #include <sys/ipc.h> #include <sys/shm.h >//write process constantly write and then to determine the current in-memory lock is open and closed state struct t{ int user_now;//define a lock char buf[1024];}; int main () { int flag; Flag=shmget ((key_t) 1234,4096,0600| Ipc_creat); struct T *tt; tt= (struct t*) Shmat (flag,null,0);//Get memory tt->user_now=0; while (1) {if (tt->user_now==1) {///If 0 is locked then set the value write (Stdout_fileno,tt->buf,strlen (tt- >BUF)); memset (tt->buf,0,sizeof (TT->BUF)); tt->user_now=0; } Sleep (1); } Shmdt (void *) TT); Shmctl (flag,ipc_rmid,0); return 0;}
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Code--linux process communication (based on shared memory)