Common 3dmax7 shortcut keys

Source: Internet
Author: User
3dmax7. 0 Shortcut Keys published on Author: joshal

Main User Interface commands
Shortcut Key

Numeric Expression Evaluator (numeric expression evaluate)
Note: before activating this command with a shortcut key, the cursor must be in the numeric input box to bring up the numeric expression evaluation window, and this shortcut key cannot be customized.
CTRL + n

Adaptive degradation toggle (display adaptive tag switch)
O (letter)

Lock User Interface toggle (Lock User Interface switch)
Alt + 0 (number)

Align)
Alt +

Normal align (normal align)
Alt + n

Place highlight)
CTRL + H

Spacing Tool)
Shift + I
Angle snap toggle (angle capture switch)
A

Snap percent toggle (percentage capture switch)
Shift + Ctrl + P

Snap toggle (capture switch)
S

Snaps cycle)
Alt + S

Animate mode toggleauto key toggle (automatically add the Key Frame Animation Mode switch)
N

Go to end frame (to end frame)
End

Go to Start frame (to start frame)
Home

Backup time one unit (move one frame forward)
,

Forward time one unit (move one frame backward)
.

Set key mode (set key frame mode)
'

Set key (set key frame)
K

Play Animation)
/

Sound toggle)
/

Background lock toggle (background lock switch)
Alt + Ctrl + B

Bottom view (bottom view)
B

Camera view (camera view)
C

Front View (front view)
F

Left view (Left view)
L

Disable viewport (inactive view)
D

Isometric user view (user view)
U

Perspective user view (Perspective)
P

Top View)
T

Spot/directional light view (spotlight/parallel light view)
Shift + 4

Delete objects (delete objects)
Delete

Open File)
CTRL + O (letter)

New scene (new scenario)
CTRL + n

Save File)
CTRL + S

Hold (temporary storage)
Alt + Ctrl + H

Fetch (restore to the last temporary storage status)
Alt + Ctrl + F

Expert Mode)
CTRL + x

Undo scene operation (UNDO scenario)
CTRL + z

Redo scene operation (redo scenario)
CTRL + Y

Smart select (select mode)
Q

Note: After the selection button is activated, press the Q key to select the fence selection region (fencing select area) method for the loop.

Cycle selection method (cycle selection method)
CTRL + F

Move Mode)
M

Rotate Mode)
E

Smart Scale)
R

Scale cycle (Cyclic scaling Mode)
CTRL + E

Restrict to X (restrict X direction)
F5

Restrict to Y (Y axis restriction)
F6

Restrict to Z (Limit zaxis direction)
F7

Restrict plane cycle (the cycle selection is limited to XY, xz, YZ)
F8

Hide cameras toggle (hidden camera switch)
Shift + c

Hide geometry toggle (hide ry switch)
Shift + G

Hide grids toggle (hide grid switch)
G

Hide helpers toggle (hide auxiliary object switch)
Shift + H

Hide lights toggle (Hidden Light Source switch)
Shift + L

Hide particle systems toggle (hide particle system switch)
Shift + P

Hide space warps toggle (hide space deformation switch)
Shift + W

Select All)
CTRL +

Select ancestor (select the parent object of the current object)
Page up

Select child (select the subobject of the current object)
Page down

Select invert (invert selection)
CTRL + I

Select none)
CTRL + d

Select-by-name Dialog (select by name dialog box)
H

Selection lock toggle (select lock switch)
Space key

Show main toolbar toggle (display main toolbar switch)
Alt + 6

Show safeframes toggle (display security box switch)
Shift + F

Show selection bracket toggle (display selection Frame Switch)
J

Show tab panel toggle (display tab bar switch)
Y

Zoom extents (maximizing the display of objects in the current view)
Alt + Ctrl + z

Zoom extents all (maximize the display of objects in all views)
Shift + Ctrl + z

Zoom extents selected all (the selected object is displayed to the maximum extent in all views)
Z

Zoom Mode)
Alt + z

Zoom region Mode)
CTRL + W

Zoom viewport in (zoom in)
[

Zoom viewport out (zoom out view)
]

Maximize viewport toggle (max/min view switch)
Alt + W

Pan View)
CTRL + P

Pan viewport (Pan the view based on the cursor position)
I

Undo viewport operation (UNDO view)
Shift + z

Redo viewport operation (redo view)
Shift + Y

Redraw all views (redraw all views)
'

Shade selected faces toggle (color selection plane switch)
F2

Wireframe/smooth + highlights toggle (wireframe/smooth and high optical switch)
F3

View edged faces toggle (view edge display switch)
F4

See-through display toggle (Transparent Display switch)
Alt + x

Viewport background (view background)
Alt + B

Update background image (update background image)
Alt + Shift + Ctrl + B

Match camera to view (match camera to view)
CTRL + c

Max ****** listener (script recorder)
F11

Material Editor)
M

Isolate selection (isolate selection mode)
Alt + q

Environment Dialog (Environment dialog box)
8

Default lighting toggle (default Light Source switch)
CTRL + L

Sub-object level 1 (sub-object level 1)
1

Sub-object level 2 (sub-object level 2)
2

Sub-object level 3 (sub-object level 3)
3

Sub-object level 4 (sub-object Level 4)
4

Sub-object level 5 (sub-object level 5)
5

Sub-object level cycle (loop sub-object levels)
Insert

Sub-object selection toggle (sub-object selection switch)
CTRL + B

Quick render)
Shift + q

Render last (rendering based on the previous settings)
F9

Render scene (Rendering scenario)
F10

Render to texture (rendering as texture)
0 (number)

Transform gizmo size down (zoom in to change the gizmo size)
=

Transform gizmo size up (reduced to gizmo size)
-

Transform gizmo toggle (Change gizmo switch)
X

Transform type-in dialog (input transformation dialog box)
F12

Virtual viewport pan down (pan down the virtual view)
2 (numeric keypad)

Virtual viewport pan left (shifts the virtual view to the left)
4 (numeric keypad)

Virtual viewport pan right (right translation of virtual view)
6 (numeric keypad)

Virtual viewport pan up (Pan up virtual view)
8 (numeric keypad)

Virtual viewport toggle (virtual view switch)
/(Numeric keypad)

Virtual viewport zoom in (zoom in the virtual view)
+ (Numeric keypad)

Virtual viewport zoom out)
-(Numeric keypad)

Polygon counter (polygon statistics)
7

Offset SNAP (offset lock)
Alt + Ctrl + Space key

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