Core game algorithm round 15-psychological warfare in Texas hold'em

Source: Internet
Author: User
In my round 15's Texas hold'em AI, the designer once gave Texas hold'em a good psychological threat algorithm. Specifically, it is the following tactic:

If RR is less than 0.8, 95% chooses to discard the card, 0% chooses to call the card, and 5% chooses to double (the purpose of doubling here is to make a bid)

If RR is less than 1.0, 80% chooses to discard the card, 5% chooses to call the card, and 15% chooses to double (bluffing, bluffing !!!)

If RR is less than 1.3, 0% chooses to discard the card, 60% chooses to call the card, and 40% chooses to double

In addition, if RR> = 1.3, 0% chooses to discard the card, 30% selects the card, and 70% chooses to double

Note This word: bluffing! This tactic adds more playability to the game and makes the computer more "Tricky". Like humans, they often apply some rolling techniques to make the opponent uncertain, this is called psychological warfare. Psychological warfare is a special strategy, so it should also be classified as AI. Isn't there a tactic in The Romance of the Three Kingdoms called "Empty City Planning?

"Bluffing" strategy during betting

Bluffing means that although the cards in your hands are not big at the moment, they can become good cards when the cards are released, at this time, your filling process is half-fraud. The reason for this is that the cards in your hands are not a good one during your filling process. This is not a pure scam, so this technology is called half-done. When you add a card, you may have a card in your hand, so you cannot be a junk card. But why can we say that they are a good poker technique? Because your profit comes from two ways that can win the pool. If you raise a token for fraud, and your opponent discards the card, you will be successful and win the pool. Second, if you become the biggest player, you will also win the pool. For all types of poker players, cautious and aggressive players will find that the half-screaming style is more profitable for them, because usually few opponents will speak with them. This type of player's desktop image has been recognized, and the opponent thinks they will only add a few cards. Therefore, opponents often give up their cards when they give up. Although many players know what a call is, they have no idea how to use it. Therefore, many beginners often make mistakes that cause heavy losses to them. When they should pass the cards, they raise the cards, but when they should raise the cards, they pass the cards. How can we know when to add and when to pass the card? I would like to tell you a simple formula: Base pool win rate + discard card win rate = profit when your base pool win rate is higher, the more likely you are to win the base pool by making a card. The discard winning rate is the probability that the opponent will discard the card. Therefore, the higher your base pool win rate, the less you worry about your opponent's card discard. At the same time, the more timid your opponent is, the more likely it is to discard the card, the lower the base pool you need to win. (That is, why is it always especially effective for such timid opponents?) No matter what the situation is, remember one thing before you start, any form of calling should be convincing; otherwise, you will be captured on the spot, so be sure to carefully observe the card characteristics. If you are a player before the flop, flop is T-7-2 two plum blossom, let you form a with the flower card (your hand is Qj plum blossom) Then you should go through the card to see the turn card. If the card is a red peach, then your opponent may be scared away when you call for a raise. A high card is always a good way to call a card, especially when you are a player before the flop. This is another argument that supports becoming an aggressive player. However, if the card surface shows any dangerous signals, such as a badge to form a pair of cards, then playing the card may be a better choice. Watching a card for free will reduce your losses. If your opponent has a strong card, he or she is setting a trap. Complex and dangerous cards are never a good place to shout-unless you want to be a fortune boy. Don't forget that only crazy players think that filling each card is an aggressive method. What they do is just throwing money. Your desktop image, card characteristics, and opponent's style of playing are all you need to consider when evaluating your discard winning rate.

Flop policy

Suggestion before flop:

Let players with low scores pay the price for the cards and various cards to go To the ticker board. Remember: If the opponent gets a good card, they usually have a chance to double the bet. Control the majority of filling points to 70% and 100% (in typical cases, bet with three times the amount of gambling bet with a large blind bet is equivalent to bet with a base pool of 80%). If you have a player with a bet above, it is 4-6 times higher than the gambling fund of the big blind bet. Be careful with powerful and compact players. If very weak players enter the game board, they will go into the flop circle with the attention. However, when you place the first bet from the back, you may also add a bet. You can use a mix of cards that you do not usually play. It is best to avoid making it easy for the other party to predict your gameplay.

 Change gameplay:

If you have two or three follow-up players in front of you, if you do not have the best cards in your hands, you should not add them. If you hold edge cards in your hands, follow-up, because these cards work well in the multi-channel bottom pool. If a player is added, consider filling the player and decide whether to follow the player, add the player, or discard the card. If this is a strong player, add or discard the card. If this is a poor player, you should pay attention to it, because if you catch a good card during the flop, you will have a good opportunity to win a large base pool bonus. In the hands of AK and AA-JJ, the strong players to add the tactics, otherwise should discard the card. You have a pair of cards, AK and AQ in your hands. If you are in a good position, it is likely to form a one-to-one fight. When a weak player raises a question, you should pay attention to it. Otherwise, you should add a question again.

 Follow the note or add:

When you hold AA-QQ, AK, and AQS in your hands, add them at any position. Basically, all other starting cards are follow-up cards. Although you may use these cards for defense during the next blind injection, it may also happen when you place your first bet from the back.

Card picking Policy

Stone Face )!

In real casinos, when you get your two dark cards, you need to be so angry that others cannot guess the quality of your cards based on your manners. If the opponent guesses the quality of your cards, he or she will take a lot of advantage in betting.

Starting from the ground up is high.

If the first two cards are not good, they will be thrown away without any loss. Only good cards will be played. Through thousands of checks on the computer, we can calculate the final odds of winning different starting cards. A good card is a 15% or more card. If other players do not have a high starting hand, as long as you can take 7% of their advantages and deduct the service fees of 5% bankers, your potential rate of return will be 2%, and you will be able to win. Knowing whether you want to place a bet or give up after you have two cards depends on the number of players on the card table. Generally speaking, a beginner can play the following cards: First group: aa kk qq AKs AQS Second group: jj tt ajs ats ak aq kqs third group: 99 qjs KJS KTs fourth group: a8s KQ 88 QTS a9s at aj JTs 6 people, can be added: Group 5: 77 q9s kJ Qj JTs a7s a6s a5s a4s a3s a2s j9s t9s k9s kt qt position behind, you can add small and medium pairs. The principle of playing a pair is that if you do not get the same number after the flop, you will discard the card. (No set, no bet) Many players place a bet at any position as long as they have two cards of the same flower or a card with a small card,

Shard location

Patience and strong cards are the key to winning Texas hold'em. Throughout the game, the button (d position) is always the last card. He can see other players' card play reactions and collect a relatively large amount of information, so he has a location advantage, players on the left side of the button always have to play the first card, so they are at a disadvantage in the position. Therefore, the later the position, the more obvious the card is. When you are in the front position, you need a very strong base card to place a bet, because the players behind you may raise it again. When you are in the back position, the card quality can be slightly reduced, because you will not be added to others. If your base card is A-A, K-K, Q-Q, A-K (same color), A-K (different colors), whether you are in that position to add.

Why did the hacker go after opening three public cards (flop )?

You have the biggest card in your hand, or you may develop into the biggest card, or you may need to consider discarding the card (fold ). "It is possible to develop into the largest" generally refers to the development of the same flower and sub-, because the three-belt two (gourd) can not be met. If you don't have one of the greatest brands (if the cards 1, 2, 3 are Q-6-4, the biggest one should be a pair of Q), and you have little chance to form the same flower and son, you should consider giving up, because a bet table usually has seven players and requires two or better cards to win. If the number of players decreases, the chances of a good card may also decrease. Therefore, when there are only three or four players, you can be bold and fierce.

The turn)

If you think your card is good, Hao will not hesitate to raise your card. If the player mentioned above raises a card and you only have a pair of big names, you should consider discarding the card.

The river)

Players may make two mistakes: 1. cards that will obviously lose are also marked; 2. Cards are easily discarded. Obviously, card discarding is more costly.

Momentum (power)

It is also very important. Momentum wins a lot, momentum wins a little money, and momentum can only be beaten. If you have a good card, you need to add a card. You must master the advantages and take the initiative to attack the card. Do not be afraid of raising a card (RAISE ). The fewer opponents you have in the game, the more you should add, rather than follow-up. When you hold a good card, the best strategy is to add a card, the second is to play the card, and the second is to follow the note.

Prepare carefully observes the Board)

Read the cards carefully and observe the reaction of each player. Because Texas hold'em uses five cards to share the cards, it is often possible to guess the maximum card type that other players can make up to determine whether to place a bet.

Analysis and Determination of competitors

Pay attention to the cards that your opponent plays. It is helpful for you to place a bet, but you should not be fooled by some of your opponent's tricks. Therefore, pay attention to the observation. You can also use your opponent's weaknesses to bully them and cheat them. Know what your opponent is thinking, and what cards do you think he has? What do you think he thinks you have? What do you think he has? If you can beat your opponent in this respect, you will have an advantage.

Changing strategy and confusing opponents

Playing poker sometimes changes the way you play to confuse your opponent. If you are always starting to raise your hand, when you raise your hand, the opponent will know that you must hold a good card. They all play cards, and you won't make much money if you get a good card. So sometimes you need to fake cards, even if the opponent finds it doesn't matter, it will lay the foundation for making money next time. There are many players playing cards on the Texas hold'em bet table for entertainment, poor level, and some rich people who don't really care about winning or losing. These players are often playing games in disorder, as long as you can find their weaknesses and have a chance, it is easy to win their money.

The most important thing to play with Texas hold'em is patience. If you are not patient enough, you 'd better not play this game.

"Luck is sometimes good or bad, and knowledge will accompany you throughout your life ."

Texas hold'em and Psychology

Having the right mentality is very important for poker players. Poker players must have a good poker mentality, overcome the greedy psychology of human nature, be unconvinced, and be lucky, and skillfully apply this knowledge to poker practice. As a successful poker player, you must know how to control your emotions. In most cases, poker players are not only playing against players on the poker desk, but also fighting their emotions and psychology. Before entering the poker room for a board game, you must first build your own psychology. The goal is to explicitly provide some restrictions when you are calm, these restrictions include the upper limit of funds, the upper limit of code injection, the utilization of time, the strategy of winning, the strategy of losing, and some self-restrictions. Only when the mind is calm can we take full control of our own destiny and try to avoid doing anything in a hurry. In addition to knowledge, the success of poker is also related to the individual's personality and cultivation. As an ordinary poker player, it is inevitable to have the following features: an excited and angry person, an overly nervous person, a person suffering from loss, a person without restraint, a man with a weak will, and a man with a desperate life, a man who fails to listen to his advice, a man who has forgotten his mind, it is necessary to have the vision of politicians-to guide the whole world with a rate of return; bankers-to invest only with income; economists-to understand the management of funds and maximize the benefits of funds; the patience of investors-waiting for a time when the rate of return is positive; the courage and determination of the military strategist-the opportunity comes, and the shot should be made at the moment. The common heart is the fear of greed. The hero is sad, and the poker players are sad and greedy. If they are not greedy, how can they get involved in this difficult game!

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