Corrected a problem in the source program.

Source: Internet
Author: User

If the source program is debugged in vc6 and compiled and run in vs2003/2005, the following problems may occur:

 

Solution:

Add peekmessage (& MSG, null, 0, 0, pm_remove) before the main message loop of the source program:

// The message loop
Peekmessage (& MSG, null, 0, 0, pm_remove); // Add this sentence
While (msg. message! = Wm_quit)
{
If (peekmessage (& MSG, null, 0, 0, pm_remove ))
{
Translatemessage (& MSG );
Dispatchmessage (& MSG );
}
Game_main ();
}

It may be the difference in the compiler, which may cause inconvenience to readers. Thank you for your understanding :)

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