Custom Controls-CircleImageView (similar to custom controls for QQ and Wechat circular portraits) and custom circular controls

Source: Internet
Author: User

Custom Controls-CircleImageView (similar to custom controls for QQ and circular portraits) and custom circular controls

At present, basically all apps that require user registration have a need for users to upload portraits. The uploaded portraits are basically similar to the circular portraits of QQ and other social apps. Recently, the processing of this circular avatar is required in multiple social applications. You cannot crop the image every time to process the circular avatar, so I thought of customizing a control to achieve the corresponding effect. The last one is as follows:

1. Custom View (CircleImageView)

public class CircleImageView extends ImageView {    private static final ScaleType SCALE_TYPE = ScaleType.CENTER_CROP;    private static final Bitmap.Config BITMAP_CONFIG = Bitmap.Config.ARGB_8888;    private static final int COLORDRAWABLE_DIMENSION = 2;    private static final int DEFAULT_BORDER_WIDTH = 0;    private static final int DEFAULT_BORDER_COLOR = Color.BLACK;    private final RectF mDrawableRect = new RectF();    private final RectF mBorderRect = new RectF();    private final Matrix mShaderMatrix = new Matrix();    private final Paint mBitmapPaint = new Paint();    private final Paint mBorderPaint = new Paint();    private int mBorderColor = DEFAULT_BORDER_COLOR;    private int mBorderWidth = DEFAULT_BORDER_WIDTH;    private Bitmap mBitmap;    private BitmapShader mBitmapShader;    private int mBitmapWidth;    private int mBitmapHeight;    private float mDrawableRadius;    private float mBorderRadius;    private ColorFilter mColorFilter;    private boolean mReady;    private boolean mSetupPending;    public CircleImageView(Context context) {        super(context);        init();    }    public CircleImageView(Context context, AttributeSet attrs) {        this(context, attrs, 0);    }    public CircleImageView(Context context, AttributeSet attrs, int defStyle) {        super(context, attrs, defStyle);        TypedArray a = context.obtainStyledAttributes(attrs, R.styleable.CircleImageView, defStyle, 0);        mBorderWidth = a.getDimensionPixelSize(R.styleable.CircleImageView_border_width, DEFAULT_BORDER_WIDTH);        mBorderColor = a.getColor(R.styleable.CircleImageView_border_color, DEFAULT_BORDER_COLOR);        a.recycle();        init();    }    private void init() {        super.setScaleType(SCALE_TYPE);        mReady = true;        if (mSetupPending) {            setup();            mSetupPending = false;        }    }    @Override    public ScaleType getScaleType() {        return SCALE_TYPE;    }    @Override    public void setScaleType(ScaleType scaleType) {        if (scaleType != SCALE_TYPE) {            throw new IllegalArgumentException(String.format("ScaleType %s not supported.", scaleType));        }    }    @Override    public void setAdjustViewBounds(boolean adjustViewBounds) {        if (adjustViewBounds) {            throw new IllegalArgumentException("adjustViewBounds not supported.");        }    }    @Override    protected void onDraw(Canvas canvas) {        if (getDrawable() == null) {            return;        }        canvas.drawCircle(getWidth() / 2, getHeight() / 2, mDrawableRadius, mBitmapPaint);        if (mBorderWidth != 0) {            canvas.drawCircle(getWidth() / 2, getHeight() / 2, mBorderRadius, mBorderPaint);        }    }    @Override    protected void onSizeChanged(int w, int h, int oldw, int oldh) {        super.onSizeChanged(w, h, oldw, oldh);        setup();    }    public int getBorderColor() {        return mBorderColor;    }    public void setBorderColor(int borderColor) {        if (borderColor == mBorderColor) {            return;        }        mBorderColor = borderColor;        mBorderPaint.setColor(mBorderColor);        invalidate();    }    public int getBorderWidth() {        return mBorderWidth;    }    public void setBorderWidth(int borderWidth) {        if (borderWidth == mBorderWidth) {            return;        }        mBorderWidth = borderWidth;        setup();    }    @Override    public void setImageBitmap(Bitmap bm) {        super.setImageBitmap(bm);        mBitmap = bm;        setup();    }    @Override    public void setImageDrawable(Drawable drawable) {        super.setImageDrawable(drawable);        mBitmap = getBitmapFromDrawable(drawable);        setup();    }    @Override    public void setImageResource(int resId) {        super.setImageResource(resId);        mBitmap = getBitmapFromDrawable(getDrawable());        setup();    }    @Override    public void setImageURI(Uri uri) {        super.setImageURI(uri);        mBitmap = getBitmapFromDrawable(getDrawable());        setup();    }    @Override    public void setColorFilter(ColorFilter cf) {        if (cf == mColorFilter) {            return;        }        mColorFilter = cf;        mBitmapPaint.setColorFilter(mColorFilter);        invalidate();    }    private Bitmap getBitmapFromDrawable(Drawable drawable) {        if (drawable == null) {            return null;        }        if (drawable instanceof BitmapDrawable) {            return ((BitmapDrawable) drawable).getBitmap();        }        try {            Bitmap bitmap;            if (drawable instanceof ColorDrawable) {                bitmap = Bitmap.createBitmap(COLORDRAWABLE_DIMENSION, COLORDRAWABLE_DIMENSION, BITMAP_CONFIG);            } else {                bitmap = Bitmap.createBitmap(drawable.getIntrinsicWidth(), drawable.getIntrinsicHeight(), BITMAP_CONFIG);            }            Canvas canvas = new Canvas(bitmap);            drawable.setBounds(0, 0, canvas.getWidth(), canvas.getHeight());            drawable.draw(canvas);            return bitmap;        } catch (OutOfMemoryError e) {            return null;        }    }    private void setup() {        if (!mReady) {            mSetupPending = true;            return;        }        if (mBitmap == null) {            return;        }        mBitmapShader = new BitmapShader(mBitmap, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);        mBitmapPaint.setAntiAlias(true);        mBitmapPaint.setShader(mBitmapShader);        mBorderPaint.setStyle(Paint.Style.STROKE);        mBorderPaint.setAntiAlias(true);        mBorderPaint.setColor(mBorderColor);        mBorderPaint.setStrokeWidth(mBorderWidth);        mBitmapHeight = mBitmap.getHeight();        mBitmapWidth = mBitmap.getWidth();        mBorderRect.set(0, 0, getWidth(), getHeight());        mBorderRadius = Math.min((mBorderRect.height() - mBorderWidth) / 2, (mBorderRect.width() - mBorderWidth) / 2);        mDrawableRect.set(mBorderWidth, mBorderWidth, mBorderRect.width() - mBorderWidth, mBorderRect.height() - mBorderWidth);        mDrawableRadius = Math.min(mDrawableRect.height() / 2, mDrawableRect.width() / 2);        updateShaderMatrix();        invalidate();    }    private void updateShaderMatrix() {        float scale;        float dx = 0;        float dy = 0;        mShaderMatrix.set(null);        if (mBitmapWidth * mDrawableRect.height() > mDrawableRect.width() * mBitmapHeight) {            scale = mDrawableRect.height() / (float) mBitmapHeight;            dx = (mDrawableRect.width() - mBitmapWidth * scale) * 0.5f;        } else {            scale = mDrawableRect.width() / (float) mBitmapWidth;            dy = (mDrawableRect.height() - mBitmapHeight * scale) * 0.5f;        }        mShaderMatrix.setScale(scale, scale);        mShaderMatrix.postTranslate((int) (dx + 0.5f) + mBorderWidth, (int) (dy + 0.5f) + mBorderWidth);        mBitmapShader.setLocalMatrix(mShaderMatrix);    }

2. The above is the full implementation process of the custom View. When we need to use this function, we only need to reference our custom View in the XML layout file.

<com.tony.circleimageview.widget.CircleImageView        android:id="@+id/user_avatar"        android:layout_width="75dp"        android:layout_height="75dp"        android:src="@drawable/user_avatar_default"        />

3. After the custom View is introduced, we can implement the effect shown above. The circular Avatar function can be implemented with just a few lines of code. If necessary, you can use it directly.

Source Code address: https://github.com/tonycheng93/CircleImageView

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