Deep Analysis of Starcraft 2

Source: Internet
Author: User
Tags blizzard

 

Starcraft 2 is a game I have been looking forward to for 12 years, because Starcraft 1 once gave me the happiest memories of my life when I was a young man. Last week, I also spent a day playing the battle mode of Starcraft 2, and analyzed Starcraft 2 based on my previous experience in the battle mode. This analysis consists of four parts: the battle mode, the battle mode, comparison with star1, and comparison with Warcraft 3.

Battle Mode

There are two main parts:

    1. Plot: The story of Starcraft 2 is a bit similar to Warcraft 3. For example, Kerrigan, the blade Queen, is a bit similar to ardsas, Renault is closer to Giana, and zebian is very close to mafario, the Great Druid, xel-Naga is a rebuild of the buring cursade. It is estimated that the next story will be the combination of the three races to fight against Xel-Naga, starcraft 2 and its two documents are basically equal to the first part of Warcraft 3 in terms of plot capacity. Although it is more detailed in storytelling, it makes people feel uncomfortable.
    2. Interpretation: Even if the plot is gorgeous, it would be useless without a good explanation. The most obvious example is Starcraft 1 and Warcraft 3. Although Starcraft 1 has a good plot, however, it is not expressive enough because it mainly uses the text and sound methods, while Warcraft 3 is added to the real-time generated CG and role development mechanisms, with the help of the user's understanding and investment in the story, the RTS game can finally compete with the RPG Game, and make the player feel like ardsas, or Illidan, this not only makes the story above azelas go deep into the hearts of global players, but also paves the way for the future release of World of Warcraft. Next, let's talk about Starcraft 2. Throughout the campaign, Starcraft 2-freedom wing provides a wealth of animations, including real-time news and rich technological development mechanisms, however, due to the lack of role development settings, the user immersion and interpretation of the story are slightly less than those of Warcraft, we hope Blizzard will enhance its role experience in the following data sheets, so that we can further feel the elegance of Renault and Kerrigan.

 

Because the battle model will affect the future development of the star MMORPG, I personally feel that it is very challenging to be a star MMORPG, because sci-fi subjects (such as interstellar) compared with mythical theme (such as Warcraft), it is difficult for users to recognize it, because it feels a little far away from us, not as friendly as knives and magic.

 

Battle Mode

There are also two main parts:

    1. Operation: With the continuous development of games based on RTS, operations have become more and more intelligent and simple, therefore, Starcraft 2 does not need such a high APM (action per minute) required by Starcraft 1, so that players have more time to think about the enemy.
    2. Balance: This is just a coincidence. At least T and Z are still very balanced, and P won't talk about it. There are two reasons that may make it difficult for P to be enhanced by blizzard in the future: one is Blizzard's reference data on balance, mainly from the combat data of non-professional players in the US and Europe. Due to the ease of use of P, P is not very weak among these players; second, P's deficiency lies in its macro mechanism. In addition to rush, P's macro mechanism is basically useless in the later stage. It also means that in the future, P's strong performance mainly lies in the strength of its unique weapons, if this happens, the outcome will also be weakened, with the provisioning ship, the void, the immortal, the giant, and the Paladin. My personal suggestion is that when P arrives at a base upgrade option similar to the second or third version of the Zerg family, it should be available to upgrade its 50% acceleration to 100%, this is very beneficial to P's attack and defense upgrade, which will strengthen P's combat power in the middle.

 

 

Vs interstellar 1

To be honest, Starcraft 2 has surpassed Starcraft 1 in various aspects. Either the battle mode or the battle mode is not comparable to Starcraft 1 12 years ago, however, the current environment is quite different from the environment we used 12 years ago. Now leisure is the mainstream, rather than playing the game as the main character. The most obvious example is the prevalence of Dota, so although Starcraft 2 will replace Starcraft 1 globally (I am not sure about South Korea), it will certainly not be a revolutionary game like Starcraft 1.

 

Vs Warcraft 3

I personally feel better. In terms of leisure, Warcraft 3 has some advantages, while Starcraft 2 will become the dominant player in combat.

 

Unfortunately, playing Starcraft 2 always makes me feel that time is so fast that it takes a lot of time for a person to think about it. So for my current situation, it is the right way to take a look at the PLU video to relax. If you really want to play it, it should be very inappropriate. After all, we have to make a long-term discussion in our life.

Contact Us

The content source of this page is from Internet, which doesn't represent Alibaba Cloud's opinion; products and services mentioned on that page don't have any relationship with Alibaba Cloud. If the content of the page makes you feel confusing, please write us an email, we will handle the problem within 5 days after receiving your email.

If you find any instances of plagiarism from the community, please send an email to: info-contact@alibabacloud.com and provide relevant evidence. A staff member will contact you within 5 working days.

A Free Trial That Lets You Build Big!

Start building with 50+ products and up to 12 months usage for Elastic Compute Service

  • Sales Support

    1 on 1 presale consultation

  • After-Sales Support

    24/7 Technical Support 6 Free Tickets per Quarter Faster Response

  • Alibaba Cloud offers highly flexible support services tailored to meet your exact needs.