Develop video materials for Windows Phone 7

Source: Internet
Author: User
Tags building windows

1. mix10 Windows Phone 7 courses video

Course ID Course title Comment
Keynote Conference keynote
Cl01 Changing our game-an introduction to Windows Phone 7 Series
Cl18 Windows Phone application platform architecture
Cl20 Distributing and monetizing Windows Phone applications and games
Cl13 Overview of the Windows Phone 7 Series application platform
Cl14 Windows Phone UI and design language
Cl60 Silverlight performance on Windows Phone Silverlight
Cl59 Unit testing Silverlight and Windows Phone applications Silverlight
Cl02 Authoring for Windows Phone, Silverlight 4 and WPF 4 with expression Blend Silverlight
Cl16 Building Windows Phone applications with Silverlight, part 1 Silverlight
Cl17 Building Windows Phone applications with Silverlight, part 2 Silverlight
Cl22 Building a high performance 3D game for Windows Phone XNa
Cl21 Building Windows Phone games XNa
Cl19 Development and debugging tools for building xNa games for Windows Phone XNa

 

2. Windows Phone 7 jump start training video tutorial

Session 1: Introduction
Session 2: Building a Silverlight application, part 1
Session 3: Building a Silverlight application, part 2
Session 4: Building games for the Windows Phone 7 Platform
Session 5: Building xNa games for the Windows Phone 7 platform, part 1
Session 6: Building xNa games for the Windows Phone 7 platform, part 2
Session 7: advanced application development, part 1
Session 8: advanced application development, part 2
Session 9: advanced application development, part 3
Session 10: marketing your Windows Phone 7 Application
Session 11: working with media
Session 12: Final Silverlight topics and wrap-up

Courseware (PDF and DEMOS): http://borntolearn.mslearn.net/wp7/m/classresources/default.aspx? WA = wsignin1.0

 

3. Download Windows Phone Design day course video

Ana and miles, the Windows Phone personas (Tracey Lovejoy, 3:33)
The Metro design language, the inspiration (Jeff Fong, 29:48)
Deconstructing a Windows Phone Application Part 1: Controls (rhon manlapaz, Ryan Bickel, 17: 40)
Deconstructing a Windows Phone application Part2: animation (Jeff Arnold, 34: 22)
Deconstructing a Windows Phone application, Part 3: target sizes (tirthankar Sengupta, 13:39)
Deconstructing a Windows Phone application, Part 4: Globalization (Ayman raslan, Franklin yow: 37: 45)
Deconstructing a Windows Phone application, Part 6: Perceived performance (19: 45)
Designer insights into Panorama and templates (Chad Robert ts, Amy Alberta, 32: 18)
Making audio sing on Windows Phone (Matthew Bennett, 34: 26)
Windows Phone Voice (Karen Kesler, 32: 00)
Designer resources: expression blend overview and roadmap (Celso Gomes, Peter Blois, 41: 20)
Designer resources: Windows Phone documentation (Chris kilbourn, 11: 18)
Designer resources: Windows Phone design templates (Chad Robert ts)

4. xNa Game Development Series tutorial for Windows Phone 7

The tutorials in this series are divided into three major chapters: "Platform", "performance", and "polish", which will be released in the 9th, 10th, and 11th months. The first published content includes:

  • Catapult wars lab
  • Orientation sample
  • Sound and music sample
  • 2d graphics sample
  • Participant sample
  • 2d asset types article
  • Intro to C # from objective-C and Java article
  • Gestures article

Of course, in addition to this tutorial, do not forget that Windows Phone 7 developer training kit also contains some xNa course content.

Courseware address: http://creators.xna.com/en-US/education/gettingstarted

 

 

 

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