[Discussion] general architecture of game software [Dudu]
Source: Internet
Author: User
The purpose of this image is to guide everyone to think about the question: is there a general architecture in various game software? If so, what is the general architecture? The first problem is actually redundant. Since our goal is to develop a game framework, there must be a general architecture, or our framework will be useless. I think before we design and develop the framework, we need to design a general architecture for game software, which will be the basis and standard for our framework development, at least it will draw an outline in the hearts of each of our developers. This is beneficial for our communication, design, and development.
It is recommended that you spend more time thinking and discussing the general architecture of the game software and design a model. We hope this architecture will become a standard for our development. Perhaps the entire game development industry also needs such a standard. We hope our architectural design efforts will promote the standardization of game development and reduce the costs of game development.
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