I think some people will say that I finished the Beijing East, and played the game maker's idea. Oh, I'm sorry, this information and the outline of the article, I was ready in March 2014, just because the work (Tuo) (Yan) too (Zheng) busy. That's why it's consistent and not written.
Their own screenshots, are the March topic, who so have this (WU) (Liao) in November cut to March of the major manufacturers of the topic page so cock.
Have to say, before the March screenshots of those works, can spit the point is still very much, after a large six months time, many companies have obviously slowly catching up with Teng
The pace of the inquiry, although there is still a gap, but progress is obvious. Especially NetEase, when the first edition of Tibetan legend came out, my first reflection is: Ah, NetEase also invited to
The designer. Now a number of game stations are doing quite a brand sense. Very good change.
Games, has been one of my favorite, and very happy to have engaged in related work.
Game design, I started in about 2010 years of contact, also at that time, the fortunate and lava classmate (now Tencent Mutual Entertainment Game design director) Tencent next to the coffee shop alone, exchanged some ideas, I was the biggest puzzled is, why the theme of the game design, can not consider the first screen whether the availability of the button , and the electricity trader must consider this problem.
Then I also want to understand the answer.
Do not say superfluous fart words, directly read the content of the article.