Example of the graffiti function implemented by WeChat applets [Download source code] and download the applet source code

Source: Internet
Author: User

Example of the graffiti function implemented by the applet [Download source code], download the applet source code

This article describes the graffiti function implemented by applets. We will share this with you for your reference. The details are as follows:

Let's take a look at the running effect:

Layout file index. wxml:

<View class = "container"> <! -- Canvas area --> <view class = "canvas_area"> <! -- Note: The canvas-id in the same page cannot be repeated. If you use a canvas-id that has already appeared, the canvas corresponding to the canvas label is hidden and does not work normally. --> <canvas-id = "myCanvas" class = "myCanvas" disable-scroll = "false" bindtouchstart = "touchStart "bindtouchmove =" touchMove "bindtouchend =" touchEnd "> </canvas> </view> <! -- Canvas tool area --> <view class = "canvas_tools"> <view class = "box box1" bindtap = "penSelect" data-param = "5"> </view> <view class = "box box2" bindtap = "penSelect" data-param = "15"> </view> <view class = "box box3" bindtap = "colorSelect" data-param = "# cc0033"> </view> <view class = "box box4" bindtap = "colorSelect" data-param = "# ff9900"> </view> <view class = "box box5" bindtap = "clearCanvas"> </view>

Index. js:

Page ({data: {pen: 3, // paint width default value color: '# cc0033' // paint color default value}, startX: 0, // save X axis Variable startY: 0, // Save the X axis Variable isClear: false, // whether to enable the eraser flag // touch the finger to start the touchStart: function (e) {// obtain the coordinates of the touch point this. startX = e. changedTouches [0]. x this. startY = e. changedTouches [0]. y this. context = wx. createContext () if (this. isClear) {// determine whether the Enable eraser function true indicates clearing false indicates painting this. context. setStrokeStyle ('# f8f8f8') // set the line style to the back of the canvas. Scene color eraser principle is: the background color of the canvas is the same as that of the place where the image is wiped to achieve the effect of the eraser. context. setLineCap ('round ') // set the line endpoint style this. context. setLineJoin ('round ') // set the style at the intersection of two lines this. context. setLineWidth (20) // set the line width this. context. save (); // save the scaling, rotation, and translation information of the current coordinate axis. this. context. beginPath () // start a path this. context. arc (this. startX, this. startY, 5, 0, 2 * Math. PI, true); // Add an arc path to the current path and draw it clockwise. A total of 360 degrees is drawn, that is, a circle. this. context. fill (); // fill the current path with this. context. Restore (); // restore the scaling, rotation, and translation information of the previously saved coordinate axes} else {this. context. setStrokeStyle (this. data. color) this. context. setLineWidth (this. data. pen) this. context. setLineCap ('round ') // round the line this. context. beginPath () }}, // move the touchMove: function (e) {var startX1 = e. changedTouches [0]. x var startY1 = e. changedTouches [0]. y if (this. isClear) {// determine whether the Enable eraser function true indicates clearing false indicates painting this. context. save (); // save the scaling, rotation, and translation of the current coordinate axis Information this. context. moveTo (this. startX, this. startY); // move the path to the specified vertex in the canvas, but do not create a line this. context. lineTo (startX1, startY1); // Add a new vertex, and then create the line from this vertex to the last specified vertex in the canvas this. context. stroke (); // stroke the current path this. context. restore () // restore the scaling, rotation, and translation information of the previously saved coordinate axes. this. startX = startX1; this. startY = startY1;} else {this. context. moveTo (this. startX, this. startY) this. context. lineTo (startX1, startY1) this. context. stroke () this. startX = star TX1; this. startY = startY1;} // It is just a container that records method calls and is used to generate the actions array that records the painting behavior. Context does not correspond to <canvas/>. An array of draw actions generated by a context can be applied to multiple <canvas/> wx. drawCanvas ({canvasId: 'mycanvas ', reserve: true, actions: this. context. getActions () // get the drawing action array})}, // touch the finger action to end the touchEnd: function () {}, // start the eraser method clearCanvas: function () {if (this. isClear) {this. isClear = false;} else {this. isClear = true ;}}, penSelect: function (e) {// method console for changing the paint brush size. log (e. currentTarget); this. setData ({pen: parseInt (e. currentTarget. dataset. param)}); this. isClear = false;}, colorSelect: function (e) {// method console for changing the paint color. log (e. currentTarget); this. setData ({color: e. currentTarget. dataset. param}); this. isClear = false ;}})

Appendix: complete instance code click hereDownload from this site.

I hope this article will help you develop small programs.

Contact Us

The content source of this page is from Internet, which doesn't represent Alibaba Cloud's opinion; products and services mentioned on that page don't have any relationship with Alibaba Cloud. If the content of the page makes you feel confusing, please write us an email, we will handle the problem within 5 days after receiving your email.

If you find any instances of plagiarism from the community, please send an email to: info-contact@alibabacloud.com and provide relevant evidence. A staff member will contact you within 5 working days.

A Free Trial That Lets You Build Big!

Start building with 50+ products and up to 12 months usage for Elastic Compute Service

  • Sales Support

    1 on 1 presale consultation

  • After-Sales Support

    24/7 Technical Support 6 Free Tickets per Quarter Faster Response

  • Alibaba Cloud offers highly flexible support services tailored to meet your exact needs.