Execution order testing of unity scripts in the hierarchy panel

Source: Internet
Author: User

Test version Unity4.6. Because the new version has changed the sort of transform, it does not rule out that the old version of the test results are different. Test ORDER by using Add Debug.log (name) in Awake

1. Regardless of prefab or non-prefab. The highest execution order is the last created. For example, create GameObject1 first, then create GAMEOBJECT2, and then create GAMEOBJECT3. The order of execution is

GameObject3

GameObject2

GameObject1

2. Through Resources.load's prefab, the highest execution order is always the root object.

Here is the test:

Execution order testing of unity scripts in the hierarchy panel

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