The filestream object indicates the stream that points to the file on the disk or network path. This class provides methods to read and write bytes in files. However, streamreader or streamwriter is often used to perform these functions. This is because the filestream class operates on Byte and byte arrays, while the stream class operates on character data. Character data is easy to use, but some operations, such as random File Access (access to data at a certain point in the file), must be executed by the filestream object.
The simplest constructor for creating a filestream object is as follows:
Code
Filestream File= NewFilestream (filename, filemode. member );
Filestream File= NewFilestream (filename, filemode. Member, fileaccess. member );
Fileaccess members:
Members
Description
Read
Open a file for read-only
Write
Open a file to write only
Readwrite
Open a file for reading and writing
An exception is thrown if the object is not specified by the fileaccess enumeration member. This attribute changes the user's access permissions to files based on the user's authentication level.
In versions where the filestream constructor does not use the fileaccess enumeration parameter, use the default value fileaccess. readwrite.
Filemode enumeration members. What happens when each value is used depends on whether the specified file name represents an existing file.
Members
File stored in
File does not exist
Append
Open the file and the stream points to the end of the file. It can only be used together with the enumerated fileaccess. Write
Create a new file. It can only be used with enumeration fileaccess. Write
Create
Delete the file and create a new file.
Create a new file
Createnew
Throw an exception
Create a new file
Open
Open an existing file. The stream points to the beginning of the file.
Throw an exception
Openorcreate
Open the file. The stream points to the beginning of the file.
Create a new file
Truncate
Open an existing file and clear its content. The stream points to the beginning of the file and retains the initial creation date of the file.
Throw an exception
The filestream class operates on Byte and byte arrays, while the stream class operates on character data.
Streamwriter allows you to write characters and strings to files. It processes underlying conversions and writes data to filestream objects. Streamreader is similar.
Instance:
Code
/// <Summary>
/// Read/write operations on text files
/// </Summary>
Private Static Void Textfileoperate ()
{
// Create and write files
If ( ! File. exists (PATH ))
{
Using (Streamwriter SW = File. createtext (PATH ))
{
Sw. writeline ( " Hello world is writing start " );
Sw. writeline ( " Hello world is writing end " );
}
}
// Read files
If ( ! File. exists (PATH ))
{
Using (Streamreader SD = File. opentext (PATH ))
{
While (SD. Readline () ! = Null )
{
Console. writeline (SD. Readline ());
}
}
}
// Delete A copy object
File. Copy (path, @" E: \ fileoperatercopy.txt " );
File. Delete (PATH );
}
/// <Summary>
/// Filestream reads files
/// </Summary>
Private Static Void Streamfileoperate ()
{
If (File. exists (PATH ))
{
File. Delete (PATH );
}
// Open a file (), or create a file such as: FS = file. Create (path, 1024)
Filestream FS = New Filestream (path, filemode. createnew );
// Convert to byte write data (Chinese characters can be written)
Byte [] info = New Utf8encoding ( True ). Getbytes ( " This is some text in the file. " );
FS. Write (info, 0 , Info. Length );
FS. Close ();
// Open a file
FS = New Filestream (path, filemode. Open, fileaccess. Read );
// Read files
Binaryreader R = New Binaryreader (FS );
For ( Int I = 0 ; I < Info. length; I ++ )
{
Console. writeline (R. readchar ());
}
FS. Close ();
}