Get the latest version of fireworks test version, just loaded and began to try, after the feeling like a good friend said: "The age of mx!." Yes, this latest fireworks is our long-awaited fireworks mx! (Note: The following fireworks MX is abbreviated as FWMX).
Cut the crap, let's take a look at fwmx some new changes. :)
The first thing that feels the most change is the icon for the FW, which is transformed from the original abstract red fireworks pattern to the khaki-colored pattern, which is the same style as the MX series software, as is the icon for Flash MX. At the same time, the image of the PNG icon has become the same style
Let's click on this icon to start fwmx The first day of our fireworks tour.
The first thing to be greeted is the FWMX splash screen.
Compared with the previous, the splash screen is a lot simpler, and Flash MX, DW MX style is very unified.
Now into the FWMX world, and Flash MX, the beginning will let you choose a favorite interface style, such as art style or Web page production style. I still customize my own interface here.
As you can see, there are a number of tools in the sidebar that are not available in the FW4, more powerful for bitmap processing, and more detailed in classification. Thin look, there is a bit of PS shadow.
To see the menu bar and toolbars, and fw4 almost no difference, the only difference is that Xtra into filters. There are a lot of subtle changes that we can study together.
Edit area and Fw4 is also almost no difference, to be the top right side of the FW icon a little conspicuous, click a look, originally and other MX series software combined more tightly. You can directly import fwmx files directly into DWMX, FLASHMX and even freehandmx software. It was an MX era, just like using the same software.
Note that some of the new panels are added.
Note that some of the new panels are added.
algin Panel : Remember FW4 how do we center an object by the size of the canvas? There are two ways, one is to use the commands plug-in, and the other is to draw a rectangle with the same size as the canvas. There's no need to be so troublesome now, the Algin panel has the ability to align directly with the canvas. Another fantastic feature: Bezier alignment.
Behaviors Panel : Like the behavior panel in DW, this is also used to write JS code.
Answers panel : Again line questions, you can download some of the latest tutorials from the MM website and so on.
After reading all the floating panels, what happened to the Stoke, fill, and effect panels we used to use most? Originally, these have been integrated into the properties panel.
As with DW and FLASHMX, the Fwmx property panel varies from one object to another.
Canvas Properties
Vector Graph properties, you can see Stoke, fill, and effect are all hidden here.
Bitmap properties.
Then look at the FW4 already have a panel, here is not detailed description.