Fireworks Photo Montage effect (1)

Source: Internet
Author: User
Tags filter contains continue copy modify prepare zip
Original: http://www.projectseven.com/tutorials/fw/p_montage/
Material file: Http://www.projectseven.com/tutorials/fw/p_montage/assets/dreamcatcher.zip
In translating this tutorial, I omitted some irrelevant words from the preface and PostScript. And after doing the translation, there is no mood to do proofreading. So there may be some mistakes, and I hope you can help me proofread and correct them.

Here you will learn:
-Here are some very clever photo editing techniques that many of our forum visitors have asked about these technologies are:
-retouching (Cosmetic)
-masking (Mask)
-fading (Fade in)
Before we get started, you need to download a zip file that contains a picture of the material we need to work on, and then unzip it to your hard drive, which will produce a folder named Dreamcatcher that contains the three image files needed for this tutorial.
Prepare the destination map:
The other parts of the photo montage are added to the image. The purpose of our artistic processing is: Karl ' s_beach.tif.
Run fireworks MX and open the destination image (Karl ' s_beach.tif).
-Select File > Open. Opens a file dialog box appears.
-Browse to Dreamcatcher folder and find Karl ' s_beach.tif
-click the file to select it
-click the Open button to open the image in fireworks
The image should look like this (of course, it could be big).

Because we want to see only the flat part of the image right. So we need to deform it:
-Flip horizontally on the toolbar below (Flip Horizontal) button (Windows>tool bars>modify)

-or select Modify > Transform > Flip Horizontal.
Maybe one day you'll need to do a photo montage of dozens of graphics objects. So creating and naming a graphic object is a good work habit that we have to develop.
-At the beginning, select "Window" > "Layer" To open the Layer panel.
-double-click the background title bar to open the Layer Naming dialog box.
-Enter "Beach"

-Press ENTER to accept the changes and close the Layer Naming dialog box.
Within the Dome
Before we import the dome image, let's prepare a layer for it.
-click on the extension icon (wavy line) at the top right of the layers panel and select "New Layer ..." To open the New Layer dialog box.

-Type Text dome press ENTER (enter)
Now let's import the dome image. Click the Dome layer's title bar to activate this layer.
-Select File > Import to open the Import File dialog box
-Browse to Dreamcatcher folder
-Select Dome.png file
-click the Open button to copy the image to the Clipboard and close the Import File dialog box
-then the mouse becomes an insertion pointer indicating that the image is ready to be pasted there.
-Move the insertion pointer to the upper-left corner of the canvas and click.

The Dome.png file is now located in the upper-left corner of the background image

Before we begin to do some interesting work on dome images, we need to make a small change. If you're guessing that it's going to hide the small black squares on the bottom of the dome image, you're right.
-click the eye icon on the beach layer to hide the background layer.

Create a vector patch
We need to create a tiny gradient filled rectangle to fix the open door, and then convert the vector rectangle into a bitmap and into the image. We do this by zooming in on the graph, making it look easy to do.
-click the Zoom tool (the Zoom tool icon is in the tool panel)
-In dome images of small black squares Press the Zoom tool 3 to 4 times.

At this point we will see that this black spot is actually the top of a door. This is the object that will be patched.
-Select the Rectangle tool.
-Draw a rectangle on the door and set its fill type to linear (linear) in the property inspector.
-click the Fill Color box in the property inspector to open the Edit Gradient pop-up window.
-click the color swatch on the left side of the gradient editor. To open the color swatch window

-Select a pixel on the left bitmap of the missing rectangle using the filter of the Color Swatch window
-click the color swatch to the right of the gradient editor. To open the color Swatch window.
-Select a pixel on the right bitmap of the missing rectangle using the filter of the Color Swatch window.
-Click with the Pointer tool to open the gradient fill adjustment bar
-Move and rotate the gradient to get the best match with the bitmap

If it's not a perfect match, don't fret. We will modify it in the next step.
-Hold down SHIFT and click Dome Bitmap and gradient rectangle to select both
. You can shift + Select the drawing objects on the canvas or in the Layers panel.
-Select Modify > Flatten Selection
--click and hold the Blur tool to find the Smudge tool
-Select the Smudge (Smudge) tool and use it to smear the pixels around the bitmap to blend into the gradient patch
It is best to have small sway or shake strokes. When you are satisfied with the results, zoom the image to 100%.
Now, save your work!
-Select File > Save as
-Browse to the Dreamcatcher folder on your hard drive
-Enter Dreamcatcher in the File Naming dialog box
-Click Save
Break the window.
Do you have any idea how interesting it would be to be a revolutionary building? Here's a chance to do it, but it doesn't make you hot or sweaty.
-If your Dreamcatcher file is not in the open state, open it now and hide the background layer.
-Select the first window you want to break and click on it with the Zoom tool.
-click and hold the Lasso (Lasso) tool and select the Polygon Lasso (Polygon Lasso) tool in the pop-up window.
The Polygon Lasso tool allows you to draw a selection around the pixel using a series of lines.
Select (Polygon Lasso tool and click in the lower left corner of the window
-Release the mouse and move the Polygon lasso tool to the upper-left corner of the window. In this process, you will see a bright blue line that moves as you move.
-click the corner at the top of the window to start, and then release the mouse
-Move some pixels along the curve, and then click
-then release the mouse and continue to move forward along the curve
-Click and Release
This click and-release-forward movement of the multi-angle lasso tool is called stitching a marquee. Continue to select around the window. Until you move the pointer to the location where you started the selection. A small gray square appears next to the polygon lasso pointer, indicating that you are about to complete the selection. Click to complete the selection
-A marquee of blue lines appears around the selected pixel

-Select Edit > Cut to delete the area within the marquee. This may not be perfect. As we shrink the finished dreamcatcher image, a very small number of stray eliminating banding in the open window will disappear. Use this technique to remove all windows from the Dome picture.
-Zoom the image back to 100%
-click on the background layer in the title bar of the eye icon to remove background hide
Sit down and enjoy your masterpiece.

-Trim the entire document with the base of the dome image.
Save your work again.
Snowgirl
If the Dreamcatcher.png file is not open, open it. Hides the background and dome layers. Create a new layer and name it snowgirl. Click on the new Layer title bar to activate it. Import snowgirl.png on the new layer.
Magnify the young woman's lip to 200%. We will use the rubber Stamp (seal) tool to decorate the image to remove the snowflake spots on its lips.

Change the mouse to a cross to locate the pixel you want to copy. Then when you move the mouse, a 6-pixel circle appears next to the 10 glyph. This circle is used to locate the target area using the copied pixel.

-Move this round pointer over the spot, and then click. Look at that! The spots are gone.
-Move the mouse to the right of the remaining spots on the upper lip, press ALT + Click to select a new clone source.
-Remove other class points in this way
You may need to take two to three steps to remove the biggest spots. Take it easy. If you make a mistake, you can simply undo your actions.
Now that we have finished with the lip to the stain, let's go change that awful lip color.
-Select the Polygon Lasso tool and form a marquee with the edge of the lip
-Select Filters > Adjust Color > Levels
-Select the middle of the three color picker on the right of the Level dialog box (the middle color picker allows you to set the selected midtones (midlevel color))
-Use the Color picker to click on the pink on the left eyelid of Snowgirl ' s. (your left. It's on the right)

After removing the blue in the middle of her lip lip, we need to adjust the brightness again. Next, we'll change the color to a more natural one like Rose's flesh.
-Select Filters > Adjust Color > Hue/saturation
-Reduce saturation (saturation) and lighten (brightness)
-Move the Hue (hue) slider back and forth until you get a satisfactory result
My settings: Hue is saturation -32, lightness is 21. Because the middle tones of the upper lip are slightly different in your image, you may need to adjust this here.

If you feel you have mastered the skills of the chop tool, extend them further to remove the snowflake spots on the Snowgirl's nose.

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