Fireworks MX 2004 High Gradient fill

Source: Internet
Author: User
The gradient goes into fireworks MX 2004, and it's obvious that you'll find that vector drawing tools are powerful. The vector fill settings after drawing the graphic also have a more visual improvement. Look at the Fill Setup table, have you found anything more? Yes, this is the FWMX 2004 version of the new contour gradient fill.

Let's start by drawing a simple graphic to try this new feature, where we use only two colors to see the effect through the starting point angle. The left image has a deep sense, and the right image can feel the direction of the light. The biggest advantage of such a high gradient filling is that it is now possible to use the gradient to reflect the three-dimensional.

Next, let's experiment with the text. You will find that the text is applied directly after the high gradient fill is still a stiff square fill. Only you turn the text into paths Convert to path (shortcut key ctrl+shift+p), the fill color can be gradient along the contour line. Here we have the effect of an internal bevel to compare, we can see the higher gradient fill performance better.

And then a graph of uneven weight, we take the spiral as an example, you can see that the gradient of the gradient fill is fairly smooth, it can be calculated based on the distance around, the first is the outermost color, when the gradient distance exceeds the vector object itself contour spacing, the closer the center of the color will be sacrificed earlier.

To play the next step, through the high gradient fill we can directly make a very textured button. Here we applied a multi color gradient and added a material fill to enhance the texture.

The rich three-dimensional performance of such a high gradient fill, coupled with the fireworks MX 2004 enhanced vector Drawing tool, we have been able to make almost the tentacles of the small accessories. Here with the doughnut doughnut drawing tools to make the embryonic form and then deformation, the effect of the increase in the color of the shadow to foil the high light part.

Because the equal-height gradient fill is the inner fill of the vector graphic, the bitmap can be used to match the vector map.
We can use a masking form. Add vector graphics to the bitmap, fill in the use of high gradient, specific settings such as the figure:

Pull the vector graph to the lower layer of the array, both of which constitute a mask. Then the picture background color into the dark can see the effect.

This is just a simple example, color, you can casually replace, find the style and effect you need. About such a high gradient fill, we also welcome further in-depth study, sharing and shared.

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