It is estimated that recently let everyone happy a news no outside so mm company just launched the "Three Musketeers" MX2004 trial version! Presumably everyone has already begun to try it! Here we do not talk about anything else, just to see FWMX2004, hehe, FWMX2004 in the end or really bring us something to let our heart: Updated software interface; the addition of virtual line-drawing edge; enhanced blur filter--Added dynamic blur, radial blur filter Perfect Double-byte Support-great for Chinese support; more affinity to the material fill show; enhanced bitmap color substitution, processing tools; Of course, we have to focus on today's shapes--a lot of beautiful shapes and so we use Ah! So how do you use these shapes flexibly? Let's take a look at it today!
We can see that in FWMX2004, there are two shape groups involved. One is the group of shapes listed on the toolbox, as shown in the following illustration:
The second is the shapes panel of floating panel:
Here's a look at two ways to use the shape.
The
method of using the Shape group on the toolbox is detailed (i) basic operating methods 1. Select the arrow Drawing tool for the Toolbox shape group, and then draw directly in the edit area, and the graphic shown in the following illustration appears:
2, select the arrow object, we can adjust its fill color, stroke shape outside, you should notice that the drawing object has six yellow diamond markings. As shown in the following illustration:
3, if you are familiar with Microsoft's Word software graphics tools are often used, I believe that these diamond icons will not be unfamiliar, and it is estimated that your first thought is to use your mouse to drag them. Oh, what effect will appear? Let's take a look at the drag and drop of the adjustment points for each numerical indicator:
A, number 1th.
When we select the adjustment point, a yellow background balloon appears: Roundness. Rounded corners are numerically adjusted. Drag the mouse in the direction of the arrow, and you'll see that the original default right angle will turn into an arc style.
b, number 2nd.
When we select the point to adjust, the corresponding background balloon does not appear. But the amazing thing is that we can drag down, to the left and right (not up, that is, not as small as the existing horizontal height of the arrows), to form a curved-angle arrow, as shown in the following figure:
The effect of dragging is shown in the following illustration:
C, number 3rd.
When we select this point, a background balloon appears: Thickness. In this way, we know that the adjustment point is used to adjust the thickness of the arrowhead or to say the width. The premise of the following figure adjustment is that the arrowhead has been turned into a curved angle arrow, you can drag the point without turning the corner arrow to see how it works.
The effect of drag and drop is as follows:
D, number 4th.
When you select this point, a background balloon appears: Arrow Size. This adjustment point is used to adjust the size of the arrows. Drag directly with the mouse, you can adjust the size of the angle you need. The adjustment is as shown in the following illustration:
E, number 5th.
Select this point, we can directly to the left and right directly drag the mouse to adjust the overall length of the arrow, very practical, adjust the way as shown in the following figure:
F, number 6th.
When the point is selected, the corresponding background balloon appears: Arrow tip. Drag directly with the mouse (only to the left and right direction of the arrow), you can change the size of the arrow! Take a look at the image below to illustrate:
OK, through our detailed introduction to the above arrow shape tools, presumably we have a further understanding of the shape tools of FWMX2004? We may as well try one by one, and see what is more novel! (rest, rest, ...)
(b) Case Introduction The rest is complete! Oh, I do not know whether we have finished the test, then, we will look at the toolbox of other individual tools to adjust the skills to see if we think the same ah?!
1. Introduction of rectangle related tools.
The rectangular drawing tool has been in use since the day we used FW, which, needless to say, has been enhanced in FWMX2004 with rectangle-related drawing tools: In the shape drawing tool we can find the two graphical tools shown in the following illustration: Beveled Rectangle (beveled rectangle) and Chamfer Rectangle (rectangle with inner slice). The use of these two tools some meaning, or mm company some excessive "understanding" bar! Because in a different way, these two tools are essentially a tool, why so, we still draw it ourselves!
(1) Beveled Rectangle (bevel rectangle)
A, first we use the beveled Rectangle (beveled rectangle) tool in the editing area to draw at random (you can see the effect with the SHIFT key), as shown in the following figure:
b, you can find a total of 5 yellow diamond adjustment points, the lower right corner of the adjustment point function, we can learn by clicking the mouse at that point: Resize, very good understanding, you can draw the shape of the shape of the adjustment, but also the direction of arbitrary adjustments, please see the following illustration operation Demo:
C, there are four adjustment points on the edge of the bevel rectangle, select any adjustment point, you can adjust the horizontal direction of scaling:
D, the maximum limit to adjust to both sides is to become a rectangle. The maximum limit to the internal adjustment is that the adjustment points of the upper and lower sides overlap each other, forming the following figure, what shape I am not clear, hehe:
E, when selecting any of the four adjustment points on the sideline, we will find a yellow background hint box: alt/opt for individual corners. What is the specific function, press the ALT key on the keyboard, and then click any of the adjustment points to see what has changed? Oh, the bevel shape of the corner of the rectangle has changed, click Again, is there any change happening? In fact, there are 3 kinds of changes in shape, which everyone has seen, I will no longer use the legend demo!
F, OK, loosen the ALT key we pressed! Move the mouse over any one of the four adjustment points on the sideline, click the mouse, hehe, what effect has happened? is the shape of the four corners changed at the same time? Another adjustment point to click the mouse again, there are still changes to occur, wonderful enough! The specific shapes we look at are shown in the following illustration:
(2) Through the above introduction, chamfer Rectangle (rectangular) tool seems to be needless to say, because we only need to draw in the editing area, and then refer to the adjustment method above adjustment, what is clear!
(3) Finish the above two shape drawing tools, continue to look at the toolbox of other and rectangular tools related to the shape drawing tool, found the rounded Rectangle (rounded rectangle) Drawing tool, this is fwmx already have, but after drawing adjusted, found that The original tool should also be combined with the above two tools, is simply expatiating, do not know that we do not think so? And there's a change in the rounded Rectangle tool, originally in the fwmx can adjust the angle of the fillet, but in the FWMX2004, but did not adjust the options, the following figure is the fwmx in the corner resize the screenshot, red rectangular box is the size of the corner adjustment options.
So, MM company has another loophole it? Looking at the property adjustment box for the rectangle tool, we'll find that the rounded value adjustment box, like FWMX, still exists, as shown in the following figure. So, we need the exact size of rounded rectangles, or the use of rectangular tools better!
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