We have learned some knowledge and content of UML. The following is a brief summary of UML.
1.1 What is UML
1.1.1 a visual Object-Oriented Modeling Language
1.1.2 describes the dynamic behavior of a system's static structure
1.1.3 graphical representation of the entire structure of a typical object-oriented system
1.1.4 model the system from different angles and form different views of the system
1.2 UML
1.2.1 structure thing
1.2.1.1 class
1.2.1.2 Interface
1.2.1.3 collaboration
1.2.1.4 use case
1.2.1.5 Activity Class
1.2.1.6 component
1.2.1.7 Node
1.2.2 action thing
1.2.2.1 Interaction
1.2.2.2 state machine
1.2.3 separate thing
1.2.3.1 package
1.2.4 note thing
1.2.4.1 notes
1.3 UML tools
1.3.1 Rational Rose
1.3.2 together
1.3.3 Microsoft Visio
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2 models digoal in UML
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2.1 Use Case distrip
2.2 class digoal
2.3 object digoal
2.4 state daigram
2.5 activity digoal
2.6 intercaction Divisor
2.6.1 sequence di.pdf
2.6.2 collaboration
2.7 realize diize
2.7.1 component Diagrams
2.7.2 deployment Diagrams
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3. Rules in UML
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3.1 name
3.1.1 name things, relations, and Graphs
Range: 3.2
3.2.1 give a name a specific context
3.3 visibility
3.3.1 how to allow others to use or see the name
3.4 complete
3.4.1 how things interact correctly and consistently
3.5 execution
3. 1. What is the meaning of running or simulating a dynamic model?
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4. Relationships in UML
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4.1 Association
4.2 dependency
4.3 generation
4.4 Realization
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5. Common mechanism in UML
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5.1 specifications
5.2 Modifier
5.3 General Division
5.4 scalability