Flash development direction-Intermittent blog

Source: Internet
Author: User

Flash is called "the most flexible front-end". thanks to its unique time segment segmentation (timeline) and reorganization (MC nesting) technology, combined with the actionscui object and process control, it makes flexible interface design and animation design possible, and it is also the most compact front-end. Flash has cross-platform features (the same as Java), so no matter what platform you are on, you can ensure that they are consistent with the final display effect as long as you have installed the supported Flash Player, instead of having to design a version for IE or netspace as in previous web design. Like java, it is highly portable. The latest flash also provides mobile phone support, allowing users to design their favorite features for their own mobile phones. Of course, you must first have a mobile phone that supports flash, and it can also be applied to a Pocket PC.

So what is the possible development direction of flash?

1. Application Development: thanks to its unique cross-platform features, flexible interface control, and the use of multimedia features, flash-based applications have a strong vitality. It has unparalleled advantages in communicating with users in any other way. Of course, some functions may depend on XML or other client technologies such as JavaScript. However, the current situation is that few people have experience in developing applications using flash. However, the difficulty will gradually decrease over time. In fact, it is too early for large projects to use flash, because it implies great risks. Of course, mastering and accumulating this experience at the earliest time is undoubtedly a great competition. This technology can be applied to a small or small project to reduce development risks.

2. Software System Interface Development: Flash has a great temptation to control the interface elements and the effects it expresses. For a software system interface, the features of flash can provide users with a good interface.

3. Development in the mobile phone field: the development in the mobile phone field will have higher requirements for precise (pixel-level) interface design and CPU usage distribution control capabilities, but it also means more extensive use of space. In fact, the boundaries between mobile phones and Pocket PCs have become increasingly inconspicuous. Developers must design a different interface for each mobile phone (or Pocket PC) because their screen sizes are different. Of course, the software kernel may be the same. Note that the computing power and memory size of various mobile phone CPUs are the same. This is undoubtedly a demanding requirement.

4. Game Development: In fact, game development in Flash has been tried for many years. But so far, it is still in the development of small and medium-sized games. A large part of game development is limited by its CPU capabilities and massive code management. However, the Flash Player 7 runtime performance has increased by 2 to 5 times. The latest Flash MX 2004 Professional provides project management and code maintenance functions, the release of ActionScript 2.0 makes the program easier to maintain and develop.

5. Web Application Service: in fact, it is difficult to define the scope of the Web application service. It seems that it has unlimited possibilities. With the gradual penetration of the network, client-server-based application design has also begun to become popular, and once hailed as the most promising method. However, developers may spend more time on the server's background processing capabilities and architecture, and keep them synchronized with the front-end (flash end.

6. Site Construction: in fact, only a few people have mastered the technology of using flash to build a full Flash site. Because it means higher interface maintenance capability and developers' whole-site architecture capability. However, the benefits are also obvious: Comprehensive Control, seamless redirection, richer media content, more considerate user interaction, and support for cross-platform and thin clients; and seamless integration with other FLASH application solutions.

7. multimedia entertainment: in fact, there is no need to talk about this. Although its development speed is not as rapid as originally predicted, it is still moving forward. Flash itself is widely regarded as multimedia and interactive. It brings a friendly atmosphere that every user will like.
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