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1.3ActionScript Editor
Flash MX 2004 provides a very Easy-to-use ActionScript editor, and this section is a good way to familiarize yourself with how this editor is used.
1.3.1 Start ActionScript Editor
Open the ActionScript Editor by opening the menu window-〉 Development Panel-〉 Action (shortcut F9) in Flash MX 2004.
The structure of the 1.3.2ActionSctipt editor
As you can see from the diagram, the ActionScript editor consists of four parts
Script Panel
This area is equivalent to a text editor where we can enter script code. Also, this area is "context-sensitive", that is, when you select a different interface element (such as a button, a frame, etc.) in the workspace above, the script that corresponds to the interface element is displayed.
Script Panel button
Here is a script related to the toolbar, such as the debugger set the endpoint need to use this button.
Behavior List
This is a list of the scripting commands that ActionScript provides, primarily for people who are not familiar with ActionScript users, double clicking here, or dragging a named entry to the right script panel to add commands to the script.
Script Browser
Here is a list of the elements of the interface that contain the script in the current work project, which allows you to quickly browse the script and write the program in a large way.