1. Flash MX cannot be run on the Macintosh platform.
-A. Correct
-B Error
2. What is the maximum frequency that can be set to Flash movie?
-A. 99
-B. 100
-C. 120
-D. 150
3. What's the use of Flistbox.additem and Flistbox.additemat?
-A. Add a list box
-B. Adding items using the Value dialog box
-C. Add drop down menu
-D. Adding items to a combo box
4. There is a symbol 1 in the Library, and there is an instance of the symbol on the stage. The Instance property inspector now passes the actual
The color of the example is changed to #ff0033, and the opacity is 80%. What will happen to symbol 1 components in the library at this time?
Change?
-A. Color also becomes #ff0033
-B. Transparency also becomes 80%
-C. Color changes to #ff0033, transparency to 80%
-D. There will be no change
5. When editing a bitmap image, the modified is:
-A. Pixel
-B Curve
-C. Straight line
-D. Grid
6. The function of clicking View>hide Edges is:
-A. Hide highlighted status of selected objects
-B. Hides the outline of the selected object's outer frame
-C. Hide populated areas of selected objects
-D. Hide lines from selected objects
7. When flash exports a shorter event sound (such as a button-click sound), the most appropriate compression option is:
-A. ADPCM compression options
-B. MP3 compression options
-C. Speech compression options
-D. Raw compression options
8. The most appropriate frame frequency for playing animations on the network is:
-A. 24 Frames per second
-B. 12 frames per second
-C. 25 frames per second
-D. 16 frames per second
9. The steps to convert an object on the stage to a symbol are:
-A. "1. Select elements on the stage;
2. Click insert> Convert to symbol to open the Convert to Symbol dialog box
3. Fill in the Convert to Symbol dialog box and click OK
-B. "1. Click insert> Convert to symbol to open the Convert to Symbol dialog box
2. Select elements on the stage
3. Fill in the Convert to Symbol dialog box and click OK
-C. "1. Select the elements on the stage and drag the selected elements to the library panel
2. Click insert> Convert to symbol to open the Convert to Symbol dialog box
3. Fill in the Convert to Symbol dialog box and click OK
-D. "1. Click insert> Convert to symbol to open the Convert to Symbol dialog box
2. Select the elements on the stage and drag the selected elements to the library panel
3. Fill in the Convert to Symbol dialog box and click OK
10. In a movie, there is only one layer1, on which a combination of two components (Test1 and Test2) is placed,
Select this combination to perform the split ctrl+b, then right-click to execute distribute to layers, then:
-A. This movie will add two new layers: Layer2 and Layer3
-B. This movie will add two new layers: Test1 and Test2, and the original layer1 will disappear
-C. This movie will add two new layers: Test1 and Test2, while the original layer remains unchanged
-D. This movie will add two new layers: Test1 and Test2, while the original layer1 becomes the empty layer
11. The congruent (= = =) operator is basically similar to the same operator, but they have a very important difference
The-A. Strict (= =) operator Performs a conversion of the data type
The-B-congruent (= =) operator does not perform conversions of data types
The-c. congruent (= = =) operator returns True Forever
-D. None of the above is right
12. If you are importing a picture001.bmp file in an image sequence, and the other files in the sequence are in the same
folder, you will be recognized as the following for the image sequence:
-A. Picture001.bmp
-B picture002.bmp
-C. picture003.bmp
-D. picture-001.bmp
13. If you want flash to have a gradient animation for several objects at the same time, you must place the objects in different layers.
-A. Correct
-B Error
14. Vector graphics are used to describe the image:
-A. Straight line
-B Curve
-C. Color block
-D. Both A and B are correct.
15. The following attributes are not recommended for use by Flash MX
-A. Scroll
-B Maxscroll
-C. _droptarget
-D. _highquality
16. The following statement is correct:
-A. At present, Flash's latest creative platform is Flash MX, the playback plugin is Flash MX player.
-B. At present, Flash's latest creative platform is Flash MX, the playback plug-in is Flash 6.0 player.
-C. The current flash creation platform is Flash 6.0, the playback plugin is Flash MX player.
-D. The current flash creation platform is Flash 6.0, the playback plug-in is Flash 6.0 player.
17. The following is an incorrect version of the PNG file for Flash MX Import Fireworks:
-A. Users can choose to import as editable or non-editable images
-B. When imported as non-editable images, the file is converted to a bitmap image object, except for imported vector graphics
-C. As an editable object import, users can choose to keep images, text, and guides located in a PNG file
-D. Importing a PNG file as an non-editable image, the user can start fireworks editing in Flash MX
PNG image
18. The following about printing movies from a browser and printing a movie from a flash player is the wrong:
-A. "Print a movie from a Flash player, you can specify which frames in the Flash movie can be printed"
-B. "Print a movie from the Flash Player to determine the print area of the frame"
-C. "Print a movie from a Flash player, you can attach a print action to a printed frame in a movie clip"
-D. Printing a movie from a browser is definitely better than printing a movie from a flash player
19. The following about printing Flash movie statements is wrong:
-A. When you print a flash vector graphic, you can get a clear print effect on any size
-B. Pixel impact when printing low-resolution bitmap images
-C. Flsh movies can not be printed from the browser
-D. The printing feature of the Flash player allows the user to print a catalog, a coupon, a single article, a receipt, an invoice, or other
Document
20. The following statements about vector graphics and bitmap images are incorrect:
-A. Flash allows a user to create and animate a vector graphic and a bitmap image cannot
-B. In Flash, users can also import and manipulate vector graphics and bitmap images created in other applications
-C. Graphics drawn with Flash MX drawing tools are vector graphics
D. Generally speaking vector graphics are larger than bitmap image files
21. The following about printing through the associated menu of the Flash Player error is:
-A. Printable frames in any flash movie
-B. Cannot print transparency
-C. Can print color effects
-D. Unable to print frames in other movie clips
22. Which of the following is not a built-in component in FLASHMX?
-A. CheckBox (check box)
B. RadioButton (radio buttons)
-C. ScrollPane (scroll pane)
-D. Jump menu (Jump menus)
23. Which of the following actions cannot optimize a movie:
-A. If the elements in the movie are used more than once, you might consider converting them to components
-B. Whenever possible, try to use a gradient animation
-C. Limit the areas that change in each keyframe
-D. Animations to use bitmap image elements as much as possible
24. Which of the following are the new features of Flash MX?
-A. You can import sound files in mp3 format.
-B. You can import video formats.
-C. Added a layer folder.
-D. You can set the sound into a streaming mode.
25. The following method does not belong to the date (date) object
-A. GetDate ()
B. Getday ()
-C. getmonth ()
-D. Getminute ()
26. To detach the bitmap image, follow these steps: 1, select the bitmap image in the current scene; 2, click Modify> Trace
Bitmap command.
-A. Correct
-B Error
27. To change the width of the check box component on the stage, you can
-A. Use free Transform (freeform) tool
-B. Using the SetSize method
-C. Using the _width (width) property in as
-D. Use the W property in the Properties panel to precisely adjust
28. What should you do if you want to display smartclips or custom components in the palette?
-A. Place movie clips containing components in libraries (library)
-B. Place the FLA file containing the component movie clips in the Components folder of Flash MX
-C. Place the FLA file containing the component movie clips in flash6/configuration/components
-D. Import SWF Import containing component movie clips
29. The following descriptions of graphic elements are correct
-A. Can be used to create reusable animated segments that depend on the main movie timeline
-B. Can be used to create reusable, but not dependent on the main movie timeline animation segment
-C. You can use sounds in graphical symbols
-D. You can use interactive controls in graphical symbols
30. The following is an account of the advantages of using components, which are correct:
-A. Use components to make editing a movie simpler
-B. Use components to significantly reduce the size of the publication file
-C. Use components to make the movie play faster
-D. All of the above are
31. The following statements about frame markers and annotations are correct:
The length of the frame marker and frame annotation affects the size of the output movie.
-B. The length of frame and frame annotations does not affect the size of the output movie.
-C. The length of the frame marker does not affect the size of the output movie, and the length of the frame annotation affects the size of the output movie.
-D. The length of the frame marker affects the size of the output movie, and the length of the frame annotation does not affect the size of the output movie.
32. The following statements about frame and frame animation and gradient animation are correct:
-A. Two animation modes FLASHMX must record the complete frame information
-B. The former must record the full record of each frame, while the latter does not
-C. The former does not have to record the full record of each frame, the latter must record the complete frame record
-D. None of the above is true
33. Which of the following operations allows Flash to enter the mode of direct editing components?
-A. ". Double-click a symbol instance on the stage
-B. ". Select the components on the stage, and then right-click and select Edit in place from the pop-up shortcut menu
-C. ". Double-click the symbol icon in the library panel
-D. Drag components on the stage onto the library panel
34. In a 256-color environment, you can use Flash MX for authoring.
-A. Correct
-B Error
35. "In Flash MX, undefined tostring is"
-A. "" "" "" "
-B undefined
-C. NULL
-D. Null
36. In Flash MX, to draw basic geometry, the drawing tools you can use are:
-A. Straight line
-B. Oval
-C. Round
-D. Rectangle
37. In Flash MX, to draw an exact line or curve path, you can use:
-A. Pen Tool (pen tool)
-B. Pencil Tool (Pencil tool)
-C. Brush Tool (Brush tool)
-D. Both A and B are correct.
38. In the flash test mode, which of the following can be displayed in the list Objects (listing display objects) command:
-A. Frames
-B. Object type (shape, movie clip, or button)
-C. Target path
-D. Instance names for movie clips
39. In Internet Explorer browser, which of the following techniques is used to play Flash movies (swf format files)?
-A. DLL
-B. COM
-C. OLE
-D. Active X
40. In the action list, the annotation is expressed in what color
-A. Green
-B Purple
-C. Blue
-D. Pink
41. When setting the movie properties, set the movie playback speed to 12fps, then in the movie test, the timeline displays the
The speed of the movie playback should be:
-A. Equals 12fps
-B. Less than 12fps
-C. Greater than 12fps
-D. More than, less than 12fps is possible
42. Which of the following operating systems can play Flash movies (swf format files) in a browser?
-A. DOS
-B. Windows 95
-C. Windows 2000
-D. Redhat Linux
43. When moving an object, hold down the Shift key while pressing the arrow key to move the object substantially, with each move from:
-A. 1 pixels
-B. 4 pixels
-C. 6 pixels
-D. 8 pixels
44. As part of the publishing process, Flash performs certain movie optimization actions automatically:
-A. Correct
-B Error
See how much you know about Flash ~ ~ ~
Answer:
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