[Flash getting started-basic animation] Lesson 6th

Source: Internet
Author: User

Through the previous course, we have a general understanding of Motion Compensation animation. In the previous small example, we implemented a simple animation effect by making the object "pan.

In this course, we will make an animation effect by rotating an object. At the time of creation, first import or draw a circular "Stamp" on the stage as you did last time. Then, based on the demonstration in this lesson, you can create a continuously rotating effect.

In principle, "rotation" and "Translation" are similar. They respectively set the object state of the starting and ending key frames, and then set the compensation period, and set "Clockwise" rotation or "Clockwise" rotation, as well as the number of rotating circles, you can produce the animation effect of rotation.

This lesson lasts at 1 minute 40 seconds, and the downloaded file is 0.4 MB. Download

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