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The
1th Chapter briefly describes Android, including what it is and how it adapts to current mobile development. It then explains in detail what features Android can offer as an open platform, explaining why it is a good opportunity to create a mobile app. The
2nd chapter describes some best practices for mobile development and explains how to download ANDROIDSDK and start developing applications. This chapter also describes the Android development tools and explains how to create new applications from scratch. The
第3-6 explores basic Android application components in depth. Each part of the Android application and its lifecycle is described first, and the application manifest and external resources are briefly described before the activity content and its lifetime and life cycle are covered. The
will then learn how to create a user interface using layouts and view, and will also understand the intent mechanism for performing actions and sending information between application components. Next, we will introduce the Intemet resources, then describe the data storage, retrieval and sharing in detail. Readers will learn about the preferred retention mechanism, file handling, and database. At the end of this section, we explain how to use the content provider to share application data. The
7th to 10th chapter deals with more advanced topics. The map and location-based services are introduced first, followed by the use of services, background threads, and notification. The
then describes the communication capabilities of Android, including sending and receiving messages through instant messaging and SMS. Then there is the hardware content, including media recording and playback, cameras, accelerometers, and positioning sensors. The 10th chapter concludes with calls and network hardware, including call APIs, Bluetooth and network management (including WiFi and mobile data connections). The
11th chapter introduces several advanced development topics, including security, IPC, advanced image technology, and user-to-hardware interaction.
Retocmeier born in Perth, southwest of Australia, 1 now in London
Reto is an experienced software developer and 2 has more than 10 years of GUI program architecture. C Design and development experience. A He has worked in offshore oil and gas development and finance before he dabbled in the IT industry. . The
Reto is constantly pursuing new technologies, and has been fascinated by the technology since 2007, when Android was released from the Reto. A he used his spare time to study a variety of development platforms, including WPF, as well as Google's various development tools.
For more information, please visit Reto's personal website radioactiveyak,4 URL is http://blog.3radioactiveyak.3com.a4a
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Android Advanced Programming PDF