One
ERROR ITMS-90096: "Your binary isn't optimized for iphone 5-new iphone apps and app updates submitted must support the 4-inch display on IPhone 5 and must include a launch image referenced in the info.plist under, with a uilaunchimages Chimagesize value set to {320, 568}. Launch images must is PNG files and located at the top-level of your, or bundle provided. Localize your launch images. Learn about IPhone 5 support and app launch images by reviewing the ' IOS Human Interface guidelines ' at Https://devel Oper.apple.com/ios/human-interface-guidelines/graphics/launch-screen. "
ERROR ITMS-90096: "Your binary isn't optimized for iphone 5-new iphone apps and app updates submitted must support the 4-inch display on IPhone 5 and must include a launch image referenced in the info.plist under, with a uilaunchimages Chimagesize value set to {320, 568}. Launch images must is PNG files and located at the top-level of your, or bundle provided. Localize your launch images. Learn about IPhone 5 support and app launch images by reviewing the ' IOS Human Interface guidelines ' at Https://devel Oper.apple.com/ios/human-interface-guidelines/graphics/launch-screen.
Solution:
The first step, empty the launch screen file and use launch screen Source to add in launch
640*960 (4/4s) 2X position
640*1136 (5/5s/5c) R4 location
750*1334 (6) R4.7 position
1242*2208 (6 Plus) R5.5 position
Step two, info.plist join the fields in the picture
<key>UILaunchImages</key>
<array>
<dict>
<key>uilaunchimagename</ key>
<string>Default-568</string>
<key>UILaunchImageSize</key>
< string>{320,568}</string>
</dict>
</array>
, put a picture named Default-568.png Default-568@2x.png in the engineering directory.
Image:
Second, 1.1 Business:payments-in-app PURCHASE
Business-3.1.1
We noticed that your app enables the purchase of content, services, or functionality into the app by means other than the -app purchase API, which is isn't allowed on the app Store.
Specifically, your app enables points or intermediate currencies to purchase video courses without using the In-app Se API. Additionally, please note this cost of the points or the intermediate currency to purchase video coureses cannot Cluded in the purchase the app.
Next Steps
While the payment system so you have included may conduct the transaction of the app, if the outside content , functionality, or services are intended to being used in the app, they must is purchased through, IAP within SS It is of the type referenced in guideline 3.1.3 of the APP Store Review guidelines.
In-app Purchase
It May is appropriate to revise your app. to the In-app purchase APIs to provide content purchasing.
In-app purchase provides several benefits, including:
The flexibility to support a variety of business models.
Impacting your app ranking by consolidating your sales-one app rather than distributing them across multiple.
An effective marketing vehicle to drive additional sales of new content.
For information on In-app purchase, please refer to the following documentation:
In-app Purchase for Developers
In-app Purchase Programming Guide
For step-by-step instructions on In-app purchase creation within ITunes Connect, refer to In-app purchase for developers.
The above probably means that does not conform to Apple's 3.1.1 audit standard;
Here is the audit standard content:
3.1.1 Application Fee: If you want to pay to unlock some of your applications (for example, subscribe, game currency, game points, get quality content, unlock the full version), you must use the application-within-pay (IAP). Applications are not allowed to include buttons, links, or other calling methods and behaviors that instruct users to pay in a IAP manner. The virtual currency or points in the game purchased through IAP must only be consumed within this application and not expire, and you should make sure that your application has the function and mechanism to recover the paid purchase status of the application within the recoverable application. Your application will be rejected if the paid type is incorrect for your application. Applications can not directly or indirectly use the content and functions of the application of the payment of gifts to other users. Apps released at the Mac App Store need to use other mechanisms or include a plugin rather than the app store itself to accomplish such a gift.
Solve:
Send an email to Apple
Thank you for reviewing our application. Although there may be a mistaken understanding of the payment function audit process in our application.
Reasons for the company to provide gift delivery services, online registration will involve the payment of related costs, but this is not the application of the purchase of virtual goods, is in our application after the purchase to the relevant location to collect gifts, gift purchase as long as the successful payment will have relevant personnel through courier to the hands of buyers, Later we will have express information clearly provided please rest assured that my users can better get the desired service and set up. This is our relevant page process certification:
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