C4D Common shortcut keys

Source: Internet
Author: User
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Cinema 4d has a strong list of shortcuts to speed up your workflow, c4d the shortcut keys can set their own, this article is just for a reference, they are willing to set what kind of casual, but for the first contact with the software students are very useful.

1) shift+c (search function)

2) "C" (Convert to editable)

3) "D" (extrusion)

4 "I" button (inward extrusion)

5) "S" (frame selection)

6) control+ D (Project Setup)

7) Shift + V (View settings)

8) Control+r (render view)

9 Control + B (Render settings)

ALT + B (create animation preview)

Alt+d (Hide axis handles)

Common shortcut keys that you might use

Custom shortcut keys

Alt+1 Real-time selection

Alt+2 Box Selection

Horizontal number Key

1 point mode

2 line mode

3-Face Mode

Q model Mode

Alt+e Area Rendering

Alt+a Select Subset

Alt+c Connection and delete

Shift+d go to the first active object (mouse on the object bar for multiple subsets of objects in the case of the object selected in the perspective quickly found in the object bar)

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Default frequently Used shortcuts

O maximize the display of restricted objects

H maximizes display of all objects in the scene

ALT + Left-Key object property parameter (e.g. displacement) adjusted to 0.1 units

Shift+ left Key object property parameter (e.g. displacement) adjusted to 10 units

CTRL + Left pair parameter K frame

Shift+ left key to delete keyframes

Ctrl+shift+ left ARROW to delete trajectory

Ctrl+tap Full screen display of the mouse pointing panel

Alt+g Play Group

Shift+g Cancel Play Group

CTRL + Left drag the parent to a layer, and its children can be added automatically

***********************************

V Hot Box

Ctrl+b Rendering Settings

Ctrl+d Project Setup

Shift+v Current Window settings

Alt+b Preview Animation

F Previous Frame

G Next Frame

Ctrl+f on a key frame

Ctrl+g Next Key frame

Shift+f3 Time Line Edit window

Ctrl+r edit window Render screen (possibly inconsistent with final output)

Shift+r Image Browser Rendering (final output screen)

F8 Play Animation

F9 Manual K-Frame

Shift+f back to the first frame.

Shift+g back to the last frame.

Shift+f4 Layer Edit window

Shift+f5 Object Properties Independent editor window

Shift+f6 Picture Browser

Shift+f8 Preset Browser

SHIFT+F12 Custom Commands

Ctrl+shift+ left the center of the object as the center of the camera rotation window

============================

Object Bar Shortcut keys

CTRL + C copy

Ctrl+x Shearing

Ctrl + V Paste

=============================

File Edit shortcut keys

CTRL + N New Project

Ctrl+s Preservation Project

Ctrl+o Open Project

Ctrl+shift+o Merge open another project to the current project

Ctrl+w Close Current Project

File menu--save project (including resources) no shortcut keys similar to AE packaging project

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C4D Tips

1 more selected objects in case .... Object Axis--single object operation tick (real-time selection of displacement scaling rotation) The object will rotate in its own axis ... No tick will operate on these objects as a whole

2 A lot of people are not careful to say c4d default camera Z axis rotation You can't find the default camera. You can select the camera to adjust by clicking in the upper left corner of the lower right property panel.

3 R15 has updated the quantization operation (displacement rotation scaling, for example, first select the axis you want to rotate and then add the SHIFT key object will be the default 5° rotation) R15 changed to 10° default rotation ibid. in the model to find the modeling quantization submenu

4 If you suddenly find your happy four younger brother can not choose objects or displacement failure, etc. may be your QQ and hi four younger brother conflict you can horizontal keyboard 1-0 press and then press ENTER if not to restart the software if it does not work to restart the computer absolutely so that this applies to all bugs

5 If the model face too much material too complex scene preview animation too card into wireframe or even skeleton display cause you can't normal preview animation keyframes you can press Ctrl+d to find the details of the option adjusted to 50% (in terms of your personal configuration and scenario complexity) Note that this option affects Ale+e Ctrl + R Alt+r renders but does not affect your final rendering shift+r

6 If you have a large amount of engineering and do not want to see the material just want to see the model then you can select the object-Basic open use color to adjust a color you like to not affect all types of rendering

Or add them to a layer to the layer adjust a color you like and then shift+v the Display tab to check the use of Layer colors This option affects the use of colors in objects

7 Shift+v tries to adjust the border color under the tab and the transparency color inside the screen is not rendered

You can also check the title of this place. Security Box action security box with PR AE in the security box

8 If you want to use a material for multiple objects then you can

Select objects on the material ball after the right key selection-application is O

9 want to only render the shadow on the ground (similar to Maya's use background material ball effect) then you can

① create a new camera to the camera angle to the ground to add the same material as the background ball projection mode to the camera to drag the camera into the material label of the camera frame to the ground Add synthetic label to select the background or you directly cast the material label as a preface other steps omit

② If you're using a R15 and added a sky HDR then you add the material directly to the ground and then adds a synthetic label to the HDR map synthesis background to add global lighting effects

③ you can visit the C4D Novice Group share download deduct Shadow Plugin plugin contains tutorial This plugin is suitable for post AE synthesis from C4D output material

10 recommended several utility plug-in versions Universal aligned ground plug-in display of selected objects and Materials plug-in Center axis homing plug-ins

11 other tips to recall in the update

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