Front mobile game development training-Cocos2D-X-video tutorial collection () |
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1 |
Qian Feng Cocos2D-X game video tutorial-01st lecture-Cocos2D-X Introduction |
2 |
Qian Feng Cocos2D-X game video tutorial-02nd-Cocos2D-X game installation process and Creation Project |
3 |
Qian Feng Cocos2D-X game video tutorial-03rd-Cocos2D-X Startup Process-OC part |
4 |
Qian Feng Cocos2D-X game video tutorial-04th-Cocos2D-X Startup Process-eaglview explanation |
5 |
Qian Feng Cocos2D-X game video tutorial-05th-Cocos2D-X Startup Process-uiviewcontroller Initialization |
6 |
Qian Feng Cocos2D-X game video tutorial-06th-Cocos2D-X boot process-OC jump to C Part |
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Qian Feng Cocos2D-X game video tutorial-07th-Cocos2D-X startup-C initialization part of ccapplication |
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Thousands of front Cocos2D-X game video tutorial-08th-Cocos2D-X startup process-the principle of the game's main cycle Timer |
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Qian Feng Cocos2D-X game video tutorial-09th-Cocos2D-X pause resume Lifecycle |
10 |
Qian Feng Cocos2D-X game video tutorial-10th-Cocos2D-X Startup Process-first Interface |
11 |
Qian Feng Cocos2D-X game video tutorial-11th-Cocos2D-X details scene framework |
12 |
Qian Feng Cocos2D-X game video tutorial-12th-Cocos2D-X further optimized the first scene |
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Qian Feng Cocos2D-X game video tutorial-13th-Cocos2D-X creates the first genie |
14 |
Qian Feng Cocos2D-X game video tutorial-14th-Cocos2D-X create picture menu |
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Qian Feng Cocos2D-X game video tutorial-15th-Cocos2D-X animation switch scene |
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Thousands of front Cocos2D-X game video tutorial-16th lecture-Cocos2D-X timer use |
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Qian Feng Cocos2D-X game video tutorial-17th-Cocos2D-X anchorpoint Principle |
18 |
Qian Feng Cocos2D-X game video tutorial-18th-Cocos2D-X layer cclayer Lifecycle |
19 |
Qian Feng Cocos2D-X game video tutorial-19th-Cocos2D-X node ccnode introduction and inheritance relationship diagram |
20 |
Qian Feng Cocos2D-X game video tutorial-20th-Cocos2D-X action ccaction Principle |
21 |
Qian Feng Cocos2D-X game video tutorial-21st-Cocos2D-X serial action ccsequence |
22 |
Qian Feng Cocos2D-X game video tutorial-22nd-Cocos2D-X standard touch events |
23 |
Qian Feng Cocos2D-X game video tutorial-23rd-Cocos2D-X zoom ccscale action |
24 |
Qian Feng Cocos2D-X game video tutorial-24th-Cocos2D-X genie batchnode processing-zwoptex tool use |
25 |
Qian Feng Cocos2D-X game video tutorial-25th-Cocos2D-X genie batchnode processing-initialization |
26 |
Qian Feng Cocos2D-X game video tutorial-26th-Cocos2D-X genie batchnode processing-Principle of Performance Improvement |
27 |
Qian Feng Cocos2D-X game video tutorial-27th-Cocos2D-X genie batchnode processing-genie action |
28 |
Qian Feng Cocos2D-X game video tutorial-28th-Cocos2D-X genie batchnode processing-texturepacker tool use |
29 |
Qian Feng Cocos2D-X game video tutorial-29th lecture-Cocos2D-X-Bezier curve Introduction |
30 |
Qian Feng Cocos2D-X game video tutorial-30th lecture-Cocos2D-X proxy data communication-problem Introduction |
31 |
Qian Feng Cocos2D-X game video tutorial-31st-Cocos2D-X proxy data communication-Multi inheritance and proxy |
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