Cocos2d-x Blog site recommendations and a great tutorial

Source: Internet
Author: User

Cocos2d-x Site List

    • Cocoachina (official website, not explained) www.cocoachina.com/
    • NET (seems to have a lot of good articles recently, but the quality of the early article) www.ityran.com/


Cocos2d-x Blog List

    • Old G's Cottage www.goldlion.blog.51cto.com/
    • Xiaoman's Column www.blog.csdn.net/bill_man/article/details/7341028
    • Sanosan www.zilongshanren.com/
    • Red Babe's Game programming road Www.blog.csdn.net/honghaier
    • Cocosdev www.cocos2dev.com/
    • Black Rice GameDev Block www.himigame.com/


Excellent cocos2d-x source

    • Code4app http://code4app.com/category/cocos2d
    • Code Warehouse http://bbs.ityran.com/forum-61-1.html



Cocos2d-x and iOS Memory Management analysis (by Cocos2dev)

    • Cocos2d-x and iOS memory management analysis (reduces memory pressure in the game) http://www.cocos2dev.com/?p=281


iOS and Android game texture optimization and memory optimization (by Onyx)

    • iOS and Android game texture optimization and memory optimization http://www.cnblogs.com/lancidie/archive/2013/04/13/3019510.html


Cocos2d-x Foundation (by the net)

    • Cocos2d-x avoid copy folders and libraries when building projects http://bbs.ityran.com/article-15-1.html
    • COCOS2D-X Multi-resolution adaptive full resolution HTTP://WWW.ITYRAN.COM/ARCHIVES/4809
    • Cocos2d-x screen adaptation new solution – compatible and extended http://www.ityran.com/archives/4039
    • Cocos2d:working with Sprites http://www.ityran.com/archives/5276
    • Ccscrollview implementation Help interface, level selection http://www.ityran.com/archives/4750
    • Design and realization of Cocos2d-x Ccgui http://www.ityran.com/archives/4425
    • Design and implementation of Cocos2d-x popup dialog box http://www.ityran.com/archives/4854


Memory management mechanism and usage specification in Cocos2d-x (by Sanosan)

    • How to optimize the memory usage and program size of the COCOS2D program (first article) www.cnblogs.com/zilongshanren/archive/2012/12/09/2810017.html
    • How to optimize the memory usage and program size of the COCOS2D program (second article) www.cnblogs.com/zilongshanren/archive/2012/12/16/2820352.html



Texture Analysis for Cocos2d-x 2.0 (by Dapps)

    • The first "game engine" in-depth analysis of Cocos2d-x 2.0 in the "texture" (a) www.dapps.net/dev/gamedev/game-dev-engine-cocos2d-x-2-0-grain.html
    • The second "game engine" in-depth analysis of Cocos2d-x 2.0 "texture" (ii) www.dapps.net/dev/gamedev/game-dev-engine-cocos2d-x-2-0-grain-2.html
    • Third "game engine" in-depth analysis of Cocos2d-x 2.0 "texture" (iii) www.dapps.net/dev/gamedev/game-dev-engine-cocos2d-x-2-0-grain-3.html
    • Fourth "game engine" in-depth analysis of Cocos2d-x 2.0 "texture" (iv) www.dapps.net/dev/gamedev/game-dev-engine-cocos2d-x-2-0-grain-4.html



Cocos2d-x design Pattern Excavation (by Sanosan)

One of the cocos2d-x design pattern Excavations: Single-case mode www.ityran.com/archives/2016
Cocos2d-x Design Pattern Excavation II: Two-segment construction mode www.ityran.com/archives/2020
Cocos2d-x Design Pattern Excavation Three: Manager mode www.ityran.com/archives/2043
Cocos2d-x Design Pattern excavation Four: Appearance mode www.ityran.com/archives/2060
Cocos2d-x design Pattern Excavation five: Defensive programming mode www.ityran.com/archives/2105

Cocos2d-x in-depth research (by net)

    • cocos2d-Touch Distribution Principle www.ityran.com/archives/1326
    • Texturepacker Image Encryption www.ityran.com/archives/3950



Cocos2d-x Memory management analysis (by leaves)

    • Lightweight design for multi-layered UI touch Events www.ityran.com/archives/4109
    • Cocos2d-x Memory Management www.ityran.com/archives/4100
    • An implementation of COCOS2D-X memory management www.ityran.com/archives/4142
    • Deep understanding of cocos2d-x memory Management www.ityran.com/archives/4184



Profiling program Memory layout (by Onyx)

    • Anatomy of the program's memory layout www.cnblogs.com/lancidie/archive/2011/06/26/2090547.html


IOS memory optimization and debugging tips (by 2cto)

    • IOS memory optimization and debugging Tips www.2cto.com/kf/201211/168896.html


Cocos2d-x Learning Note 18: Memory Management (by Old G)

    • Cocos2d-x Learning Note 18: Memory Management www.4137613.blog.51cto.com/4127613/784134


iOS and Android game texture optimization and memory optimization

    • iOS and Android game texture optimization and memory optimization www.cnblogs.com/lancidie/archive/2013/04/13/3019510.html


Third-party Access guide

      • Cocos2d-x manually binding C + + classes to Lua www.ityran.com/archives/5493
      • Use the physical engine in Cocos2d-x 3.0 www.ityran.com/archives/5431
      • Use Cocos2d-x to achieve "daily love elimination" Show button effects www.ityran.com/archives/5460
      • Use the cocos2d-x and particle editor to achieve the "everyday love elimination" Scene effect www.ityran.com/archives/5496
      • Cocos2d-x using iOS in-game paid IAP (C + +) www.ityran.com/archives/5515
      • Cocos2d-x using iOS in-game paid IAP (JSB) www.ityran.com/archives/5544
      • Simulation of Pinball Maze www.ityran.com/archives/5531 with new physical characteristics of cocos2dx-3.0

Cocos2d-x Blog site recommendations and a great tutorial

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