Cocos2d-x Site List
- Cocoachina (official website, not explained) www.cocoachina.com/
- NET (seems to have a lot of good articles recently, but the quality of the early article) www.ityran.com/
Cocos2d-x Blog List
- Old G's Cottage www.goldlion.blog.51cto.com/
- Xiaoman's Column www.blog.csdn.net/bill_man/article/details/7341028
- Sanosan www.zilongshanren.com/
- Red Babe's Game programming road Www.blog.csdn.net/honghaier
- Cocosdev www.cocos2dev.com/
- Black Rice GameDev Block www.himigame.com/
Excellent cocos2d-x source
- Code4app http://code4app.com/category/cocos2d
- Code Warehouse http://bbs.ityran.com/forum-61-1.html
Cocos2d-x and iOS Memory Management analysis (by Cocos2dev)
- Cocos2d-x and iOS memory management analysis (reduces memory pressure in the game) http://www.cocos2dev.com/?p=281
iOS and Android game texture optimization and memory optimization (by Onyx)
- iOS and Android game texture optimization and memory optimization http://www.cnblogs.com/lancidie/archive/2013/04/13/3019510.html
Cocos2d-x Foundation (by the net)
- Cocos2d-x avoid copy folders and libraries when building projects http://bbs.ityran.com/article-15-1.html
- COCOS2D-X Multi-resolution adaptive full resolution HTTP://WWW.ITYRAN.COM/ARCHIVES/4809
- Cocos2d-x screen adaptation new solution – compatible and extended http://www.ityran.com/archives/4039
- Cocos2d:working with Sprites http://www.ityran.com/archives/5276
- Ccscrollview implementation Help interface, level selection http://www.ityran.com/archives/4750
- Design and realization of Cocos2d-x Ccgui http://www.ityran.com/archives/4425
- Design and implementation of Cocos2d-x popup dialog box http://www.ityran.com/archives/4854
Memory management mechanism and usage specification in Cocos2d-x (by Sanosan)
- How to optimize the memory usage and program size of the COCOS2D program (first article) www.cnblogs.com/zilongshanren/archive/2012/12/09/2810017.html
- How to optimize the memory usage and program size of the COCOS2D program (second article) www.cnblogs.com/zilongshanren/archive/2012/12/16/2820352.html
Texture Analysis for Cocos2d-x 2.0 (by Dapps)
- The first "game engine" in-depth analysis of Cocos2d-x 2.0 in the "texture" (a) www.dapps.net/dev/gamedev/game-dev-engine-cocos2d-x-2-0-grain.html
- The second "game engine" in-depth analysis of Cocos2d-x 2.0 "texture" (ii) www.dapps.net/dev/gamedev/game-dev-engine-cocos2d-x-2-0-grain-2.html
- Third "game engine" in-depth analysis of Cocos2d-x 2.0 "texture" (iii) www.dapps.net/dev/gamedev/game-dev-engine-cocos2d-x-2-0-grain-3.html
- Fourth "game engine" in-depth analysis of Cocos2d-x 2.0 "texture" (iv) www.dapps.net/dev/gamedev/game-dev-engine-cocos2d-x-2-0-grain-4.html
Cocos2d-x design Pattern Excavation (by Sanosan)
One of the cocos2d-x design pattern Excavations: Single-case mode www.ityran.com/archives/2016
Cocos2d-x Design Pattern Excavation II: Two-segment construction mode www.ityran.com/archives/2020
Cocos2d-x Design Pattern Excavation Three: Manager mode www.ityran.com/archives/2043
Cocos2d-x Design Pattern excavation Four: Appearance mode www.ityran.com/archives/2060
Cocos2d-x design Pattern Excavation five: Defensive programming mode www.ityran.com/archives/2105
Cocos2d-x in-depth research (by net)
- cocos2d-Touch Distribution Principle www.ityran.com/archives/1326
- Texturepacker Image Encryption www.ityran.com/archives/3950
Cocos2d-x Memory management analysis (by leaves)
- Lightweight design for multi-layered UI touch Events www.ityran.com/archives/4109
- Cocos2d-x Memory Management www.ityran.com/archives/4100
- An implementation of COCOS2D-X memory management www.ityran.com/archives/4142
- Deep understanding of cocos2d-x memory Management www.ityran.com/archives/4184
Profiling program Memory layout (by Onyx)
- Anatomy of the program's memory layout www.cnblogs.com/lancidie/archive/2011/06/26/2090547.html
IOS memory optimization and debugging tips (by 2cto)
- IOS memory optimization and debugging Tips www.2cto.com/kf/201211/168896.html
Cocos2d-x Learning Note 18: Memory Management (by Old G)
- Cocos2d-x Learning Note 18: Memory Management www.4137613.blog.51cto.com/4127613/784134
iOS and Android game texture optimization and memory optimization
- iOS and Android game texture optimization and memory optimization www.cnblogs.com/lancidie/archive/2013/04/13/3019510.html
Third-party Access guide
- Cocos2d-x manually binding C + + classes to Lua www.ityran.com/archives/5493
- Use the physical engine in Cocos2d-x 3.0 www.ityran.com/archives/5431
- Use Cocos2d-x to achieve "daily love elimination" Show button effects www.ityran.com/archives/5460
- Use the cocos2d-x and particle editor to achieve the "everyday love elimination" Scene effect www.ityran.com/archives/5496
- Cocos2d-x using iOS in-game paid IAP (C + +) www.ityran.com/archives/5515
- Cocos2d-x using iOS in-game paid IAP (JSB) www.ityran.com/archives/5544
- Simulation of Pinball Maze www.ityran.com/archives/5531 with new physical characteristics of cocos2dx-3.0
Cocos2d-x Blog site recommendations and a great tutorial