[D3.js advanced series-4.0] Draw arrows, d3.js4.0
Drawing in the SVG drawing area, when drawing a line and curve, you often need to add an arrow somewhere. This article describes how to add arrows to straight lines and curves in D3.
So far, we have drawn D3 charts in the SVG drawing area. Although D3 can also be drawn using Canvas or WebGL, SVG is the most commonly used. To draw arrows with D3, you must first understand how to draw arrows in SVG.
1. Define the arrow identifier in SVG
The arrow is defined as follows. First, write a pair of <defs> and then a pair of <marker>. The meaning of the marker attribute is:
ViewBox |
Coordinate System Area |
RefX, refY |
Coordinate origin in viewBox (case sensitive) |
MarkerUnits |
The baseline of the logo size, which has two values: strokeWidth (line width) and userSpaceOnUse (front-end size of the image) |
MarkerWidth, markerHeight |
Id size |
Orient |
Draw direction, which can be set to: auto (automatic direction confirmation) and angle value |
Id |
ID of the identifier |
Then draw the image in the marker. The following code uses the path to draw an arrow.
<defs><marker id="arrow" markerUnits="strokeWidth" markerWidth="12" markerHeight="12" viewBox="0 0 12 12" refX="6" refY="6" orient="auto"> <path d="M2,2 L10,6 L2,10 L6,6 L2,2" style="fill: #000000;" /></marker></defs>
2. Draw arrows in SVG
With the above logo, you can draw arrows. Draw a line segment and add an arrow at the end of the online segment:
<line x1="0" y1="0" x2="200" y2="50" stroke="red" stroke-width="2" marker-end="url(#arrow)"/>
You can also use the path to draw the image:
<path d="M20,70 T80,100 T160,80 T200,90" fill="white" stroke="red" stroke-width="2" marker-start="url(#arrow)" marker-mid="url(#arrow)" marker-end="url(#arrow)"/>
The properties for drawing at different locations are as follows:
- Marker-start: path start point
- Marker-mid: path center endpoint (must be a point in the middle of the path)
- Marker-end: path endpoint
3. Draw arrows with D3
With the above content, how can we draw it in D3?
First, define the arrow ID:
var svg = d3.select("body").append("svg") .attr("width", width) .attr("height", height);var defs = svg.append("defs");var arrowMarker = defs.append("marker").attr("id","arrow").attr("markerUnits","strokeWidth") .attr("markerWidth","12") .attr("markerHeight","12") .attr("viewBox","0 0 12 12") .attr("refX","6") .attr("refY","6") .attr("orient","auto");var arrow_path = "M2,2 L10,6 L2,10 L6,6 L2,2";arrowMarker.append("path").attr("d",arrow_path).attr("fill","#000");
The code for drawing arrows using the preceding marker is:
// Draw a straight line var line = svg. append ("line "). attr ("x1", 0 ). attr ("y1", 0 ). attr ("x2", 200 ). attr ("y2", 50 ). attr ("stroke", "red "). attr ("stroke-width", 2 ). attr ("marker-end", "url (# arrow)"); // draw the curve var curve_path = "M20, 70 T80, 100 T160, 80 T200, 90 "; var curve = svg. append ("path "). attr ("d", curve_path ). attr ("fill", "white "). attr ("stroke", "red "). attr ("stroke-width", 2 ). attr ("marker-start", "url (# arrow )"). attr ("marker-mid", "url (# arrow )"). attr ("marker-end", "url (# arrow )");
The result is the image at the beginning of this article. The complete code is:
SVG: http://www.ourd3js.com/demo/J-4.0/arrow.svg
D3: http://www.ourd3js.com/demo/J-4.0/arrow.html
Thank you for reading.
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- Published on: February 1, December 8, 2014
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