Illustrated Photoshop built-in filter 5: rendering

Source: Internet
Author: User
Tags filter range window
Filter Group Fifth: Render (rendering)

Render (render) filters enable the image to produce three-dimensional mapping of cloud images, refraction images and analog light reflection, and can also be filled with grayscale files to create textures.

  1, 3D Transform (3D transform filter )

  role: maps images to cubes, spheres, and cylinders, and can rotate the images in them three-dimensional, which cannot be applied to images in CMYK and lab mode.

  Adjust parameters:

  Select tool: You can select a wireframe and move it.
  Direct Selection Tool: You can select and adjust the position of the anchor point on the wireframe. (Note: If the wireframe changes to red, this wireframe cannot be created in three-dimensional space.)
  Add Anchor Point tool: You can add anchor points to the cylinder line frame.
  Delete Anchor Point tool: You can delete anchor points on a cylinder line frame.
  Convert Anchor Point tool: by clicking the added anchor point, you can convert it between the corner anchor Point and the smooth anchor point.
  Panorama Camera Tool: Click this button, the image will be mapped to the drawn wireframe, we can use this tool to move it.
  trackball Tool: Click this button, the image will map to the drawn wireframe, we can use this tool to rotate it.
  Hand Tool: You can use this tool to move an image when the image cannot be fully displayed in the window.
  Zoom tool: zoom operation on an image.

  for cubes and spheres , we can only use the direct selection tool to adjust the vertices.
  for a cylinder , we can add anchor points to the right side of the box, and then use the direct selection tool to adjust it, and you can toggle the added anchor point between the smooth and sharp corners with the transform Anchor Point tool.

  Options: Click this button to set the resolution height and anti-aliasing quality in the pop-up window, and to choose whether or not to display the background. When you hold down the ALT key, the option button changes to the Reset button, and clicking this button resets the changes we made.

  Graphic effect:


Original Image Cube


Sphere Cylinder

Deformed cylinder effect 2, Difference clouds ( layered Cloud Filter )

  function: generate a cloud pattern with a randomly generated value between the foreground and background colors to produce a negative-like effect, which cannot be applied to an image in lab mode.

  Tuning Parameters: None

  Graphic effect:


Layered cloud effect of original image

  3, Lighting effects ( Lighting effect Filter )

  Effect : renders an image light, which cannot be applied to images in grayscale, CMYK, and lab modes.

  Adjust parameters:

  Style: filter with 17 kinds of light layout style, we can call directly we can also store their own settings parameters as a style, in order to call later.

  three types of lighting: light, parallel and full light.

  Light: when the illumination range of the light source frame is elliptical, it casts an elliptical aperture; When the Illumination range box is circular, the effect is the same as the whole light source.

  Parallel Light: evenly illuminate the entire image, this type of light has no focus option.

  Full light Source: The light source is the direct state, projecting the circular aperture.

  intensity: Adjust the brightness of the light, if it is negative, it will produce a light absorption effect.

  Focus: Adjust the attenuation range of the light.

  properties: Each light has four properties, such as luster, material, exposure and environment. You can set the lighting color and ambient color by clicking the two color blocks to the right of the window.

  Texture Channel: Select the channel to which you want to create a bump.

  White part bulge: The default is checked state, if canceled this check, protruding will be the black part of the channel.

  Height: controls the degree of smoothness of the texture.

  Graphic effect:


Illumination effect of original image

4, Lens flare (lens halo Filter)

  function: simulate the halo effect of a light exposure to a camera lens. By clicking on the image thumbnail to change the position of the Halo center, this filter cannot be applied to images in grayscale, CMYK, and lab mode.

  Adjust parameters:

  three types of lenses:50-300 mm zoom, 35 mm focus and 105 mm focus.

  Graphic effect:


Original image 50-300 mm zoom

35 mm Focus 105 mm Spotlight
 5, Texture fill ( texture fill filter )

  action: fills a selection with a selected grayscale texture.

  Adjust parameters:

  Select a grayscale texture.

  Graphic effect:

  6, Clouds ( cloud filter )

  effect: use a random value between the foreground and background colors to generate a soft cloud effect, and if you hold down the ALT key to use the cloud filter, you will generate a relatively distinct cloud effect.

  Tuning Parameters: None

  Graphic effect:


Cloud effect of original image



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