Java mine clearance game source code case project, java mine clearance source code case
The Code is as follows:
Import java. awt. *; import javax. swing. *; // graphic counter JCounter three class JCounter extends JPanel {private static final long serialVersionUID = 1L; private ImageIcon [] numSet = {new ImageIcon ("image/c0.gif "), new ImageIcon ("image/c1.gif"), new ImageIcon ("image/c2.gif"), new ImageIcon ("image/c3.gif"), new ImageIcon ("image/c4.gif "), new ImageIcon ("image/c5.gif"), new ImageIcon ("image/c6.gif"), new ImageIcon ("image/c7.gif"), new ImageIcon ("image/c8.gif "), new ImageIcon ("image/c9.gif"),}; private JButton [] counter = {new JButton (numSet [0]), new JButton (numSet [0]), new JButton (numSet [0])}; private int counterNum; private Insets space; public JCounter () {this (0);} public JCounter (int num) {super (); setSize (23, 39); space = new Insets (0, 0, 0); this. counterNum = num; for (int I = 0; I <3; I ++) {counter [I]. setSize (13, 23); counter [I]. setMargin (space); add (counter [I]);} this. setVisible (true); resetImage () ;}public int getCounterNum () {return (counterNum);} private void setCounterNum (int num) {this. counterNum = num;} private void resetImage () {int ones, tens, hundreds; ones = counterNum % 10; tens = counterNum % 100/10; hundreds = (counterNum) % 1000/100; this. counter [0]. setIcon (numSet [hundreds]); this. counter [1]. setIcon (numSet [tens]); this. counter [2]. setIcon (numSet [ones]);} public void resetCounter (int num) {setCounterNum (num); resetImage (); this. repaint ();} public static void main (String [] args) {JFrame jf = new JFrame ("Test"); jf. setSize (23, 39); JCounter jc = new JCounter (); jf. setContentPane (jc); jf. show (); jc. resetCounter (394 );}}
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